32 Révisions (4c45678d5917ff0e24636c880fc5e30f17940fed)

Auteur SHA1 Message Date
  Thomas Buck b5f7ad321f Can also click on Room Sprites il y a 9 ans
  Thomas Buck bbeaf45edc Clicking on Room Models will now highlight their bounding sphere il y a 9 ans
  Thomas Buck 30917cecec Can click on Room Models il y a 9 ans
  Thomas Buck 6f7ddbfbaf First bbox cache test il y a 9 ans
  Thomas Buck 4681b6ac10 New vis check (work in progress) il y a 9 ans
  Thomas Buck ea91c9484a World static, more debug infos, portal rendering. il y a 9 ans
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. il y a 9 ans
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. il y a 9 ans
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] il y a 9 ans
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros il y a 9 ans
  Thomas Buck 0d31c3b41a Support for Room Sprites il y a 9 ans
  Thomas Buck c0bb765fbf Wrong assert was used when including glm il y a 10 ans
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. il y a 10 ans
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. il y a 10 ans
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. il y a 10 ans
  Thomas Buck 826c05f5b6 Draw room bounding boxes in wireframe mode il y a 10 ans
  Thomas Buck 7f4de9d5a7 Fixed view frustum calculation and culling il y a 10 ans
  Thomas Buck 21d2478397 Added basic view frustum culling il y a 10 ans
  Thomas Buck 6625071dfd Render StaticModels il y a 10 ans
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing il y a 10 ans
  Thomas Buck 86eb716b47 Fix glm includes for Travis il y a 10 ans
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 10 ans
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms il y a 10 ans
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms il y a 10 ans
  Thomas Buck e83305bc8e Auto code indentation [skip ci] il y a 10 ans
  Thomas Buck 89d4636222 Sorting vectors now working il y a 10 ans
  Thomas Buck b1fb7c9965 Removed vec_t typedefs il y a 10 ans
  Thomas Buck 436f04fd10 unsigned char instead of float for colors il y a 10 ans
  Thomas Buck e116fe3fa3 Created BoundingBox class il y a 10 ans
  Thomas Buck b8794b216d Using Box as BoundingBox il y a 10 ans
  Thomas Buck ac8022ec70 Menu play button working il y a 10 ans
  Thomas Buck 2007e0693b Moved Box, Sector,... into extra file il y a 10 ans
  Thomas Buck 36ece5eb87 Setup objects from TombRaider in their constructor il y a 10 ans
  Thomas Buck 01d39b4972 Render using new interface il y a 10 ans
  Thomas Buck a119a9994c Added comparison operator to static model il y a 10 ans
  Thomas Buck 552687f17f Rewrote room loading code il y a 10 ans
  Thomas Buck c3f431e6ef Rewrote Sprite loading in Game il y a 10 ans
  Thomas Buck 404dd6b66e Started world refactoring il y a 10 ans