Thomas Buck
|
dd085bef14
|
Very hacky fix for using the right textures
|
10 years ago |
Thomas Buck
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ab29600064
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No longer segfaulting but now leaking World memory
|
10 years ago |
Thomas Buck
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1b8d5f6694
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Now segfaults somwhere else in Render
|
10 years ago |
Thomas Buck
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024206ac6c
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Added processing code. Segfault on level load.
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10 years ago |
Thomas Buck
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815ad09bd6
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Added LoadScreen Render mode back.
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10 years ago |
Thomas Buck
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23c9159d52
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Game is singleton. Started initializing Render.
Modified Camera and Render.
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10 years ago |
Thomas Buck
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df44fe47d7
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Camera sensitivity stored in OpenRaider
|
10 years ago |
Thomas Buck
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452fe3ce8b
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gWorld and LARA for Render now moved to Game
|
10 years ago |
Thomas Buck
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b32e1ce56f
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Added Render
|
10 years ago |
Thomas Buck
|
afc11f2c5a
|
Load external sound effect files
|
10 years ago |
Thomas Buck
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54741ed7bd
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Added World, WorldData, using std list and vector.
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10 years ago |
Thomas Buck
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e02c9affed
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Added Texture
|
10 years ago |
Thomas Buck
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2e2c4e2693
|
Added SkeletalModel, now using std::vector
|
10 years ago |
Thomas Buck
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e7b6c7bf7b
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Added Camera, Emitter, Mesh, Particle, ViewVolume
|
10 years ago |
Thomas Buck
|
8434b52203
|
Generate action for Game on mouse clicks
|
10 years ago |
Thomas Buck
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d61daf3fcf
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Validating pak before putting it in menu list
|
10 years ago |
Thomas Buck
|
345371e3ad
|
Moved TombRaider structs into TombRaiderData
|
10 years ago |
Thomas Buck
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556892812d
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Added TombRaider level loader
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10 years ago |
Thomas Buck
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6a2026b656
|
Added Game class.
Moved typedefs into global header.
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10 years ago |
Thomas Buck
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9fd1622471
|
Can now also bind mouse actions
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10 years ago |
Thomas Buck
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78e55f04a8
|
Added mouse scrolling support.
Used in Console to scroll the history.
|
10 years ago |
Thomas Buck
|
62af5ce2ba
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Added proper command history for console
|
10 years ago |
Thomas Buck
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48b09ec110
|
Added help command
|
10 years ago |
Thomas Buck
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5a7d335545
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Console working.
Added quit command. Fixed bug in bufferString segfaulting with too big strings.
|
10 years ago |
Thomas Buck
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02ceb1687a
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Fixed system timer for BSDs
|
10 years ago |
Thomas Buck
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0da8aace78
|
Moved drawText into WindowSDL. Added Console.
|
10 years ago |
Thomas Buck
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e17f49b67e
|
Added mouse motion support
|
10 years ago |
Thomas Buck
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355253f9b0
|
Mouse support for menu
|
10 years ago |
Thomas Buck
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c0b2f96ab4
|
basic menu functionality working
|
10 years ago |
Thomas Buck
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066ff8356c
|
preparing menu
|
10 years ago |
Thomas Buck
|
933c01b593
|
Key bindings working
|
10 years ago |
Thomas Buck
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4821f10582
|
Mouse and keyboard handler for Menu
|
10 years ago |
Thomas Buck
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61486b7e36
|
Menu draws half-transparent overlay
|
10 years ago |
Thomas Buck
|
982261e7aa
|
Added Menu
|
10 years ago |
Thomas Buck
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7443062c49
|
Finished implementing set command.
Only mouse is missing.
|
10 years ago |
Thomas Buck
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c5d2af8adb
|
Added Sound initialization
|
10 years ago |
Thomas Buck
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73135ebc12
|
More set commands implemented
|
10 years ago |
Thomas Buck
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03bb3e01ed
|
Started implementing command system.
Config file now ends with ini instead of init.
|
10 years ago |
Thomas Buck
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c7d35c3144
|
Added TombRaider1.h
|
10 years ago |
Thomas Buck
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841ec1cd84
|
Added GL initialization
|
10 years ago |
Thomas Buck
|
8509d6bea4
|
Now 0.1.3
|
10 years ago |
Thomas Buck
|
947533bb1b
|
Font rendering working
|
10 years ago |
Thomas Buck
|
9ab9b81ba7
|
Wrote TTF string rendering
|
10 years ago |
Thomas Buck
|
64d182c6cb
|
More ttf code
|
10 years ago |
Thomas Buck
|
3b6f0730c6
|
Started font support
|
10 years ago |
Thomas Buck
|
e3a803f213
|
Changelog
|
10 years ago |
Thomas Buck
|
c40ad37355
|
Displaying empty SDL window
|
10 years ago |
Thomas Buck
|
a72a1e7f5b
|
Added main loop, started event handling
|
10 years ago |
Thomas Buck
|
794f871462
|
Added SDL GL buffer swap
|
10 years ago |
Thomas Buck
|
f50d7d6c3a
|
WindowSDL GL driver support and more error checks
|
10 years ago |