Thomas Buck
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55c1192438
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Bugfixes in WindowSDL, Console. Added ShaderBuffer.
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10 anos atrás |
Thomas Buck
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a3d6411368
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Removed Exceptions, moved GL code into Shader
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10 anos atrás |
Thomas Buck
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98199883db
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Fixed window resizing and initial camera offset.
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10 anos atrás |
Thomas Buck
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f41562f7f2
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Windowing classes now static. Tried to clamp camera rotation.
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10 anos atrás |
Thomas Buck
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826c05f5b6
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Draw room bounding boxes in wireframe mode
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10 anos atrás |
Thomas Buck
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a2bed57177
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Controller support, Camera Quaternion
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10 anos atrás |
Thomas Buck
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6625071dfd
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Render StaticModels
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10 anos atrás |
Thomas Buck
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6724d84f3b
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Removed WindowGLUT, added WindowGLFW
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10 anos atrás |
Thomas Buck
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881d13ab74
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Tweak CMakeLists so sources appear in IDEs [skip ci]
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10 anos atrás |
Thomas Buck
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5a95f1c49f
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Camera movement, first Mesh drawing
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10 anos atrás |
Thomas Buck
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86eb716b47
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Fix glm includes for Travis
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10 anos atrás |
Thomas Buck
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c2db7bcfbd
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Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
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10 anos atrás |
Thomas Buck
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ad4fa38113
|
Rewrote OpenAL, SoundManager, added system folder
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10 anos atrás |