258 Commit (5b458f42fe75dfbad80245130d75b2c67db51db2)

Autore SHA1 Messaggio Data
  Thomas Buck 5b458f42fe Started implementing file system utilities 10 anni fa
  Thomas Buck 63765138fb Script parser can read all TR2/TR3 PC/PSX Scripts 10 anni fa
  Thomas Buck a3adea1549 Can read TR3 Script 10 anni fa
  Thomas Buck 200377a871 Script parser can read level scripts 10 anni fa
  Thomas Buck 533b83eb78 Improved global assert 10 anni fa
  Thomas Buck 10b62cf4d6 Parser working with TR2 Script 10 anni fa
  Thomas Buck 7cff58d7cd Improved Script reader and its Unit Test 10 anni fa
  Thomas Buck 5a2b0b7e2c Script reader, unit tests 10 anni fa
  Thomas Buck ca11cfe73a Unit Tests are back! 10 anni fa
  Thomas Buck 39e274460d Some small changes. 10 anni fa
  Thomas Buck a42f966526 Implemented binary file reader 10 anni fa
  Thomas Buck d8d2fce36b Added (blank) binary file reading utils 10 anni fa
  Thomas Buck 89d4636222 Sorting vectors now working 10 anni fa
  Thomas Buck e186676da7 git hash in version string 10 anni fa
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings 10 anni fa
  Thomas Buck d8e3f8df9e Removed cmake windows.h detection 10 anni fa
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 anni fa
  Thomas Buck d9bd58771a Removed gl driver setting 10 anni fa
  Thomas Buck 129604f2cf Improved Windows support 10 anni fa
  Thomas Buck 6afb071742 Slimmed down Render 10 anni fa
  Thomas Buck a74c620a72 loadImage(), move command 10 anni fa
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service 10 anni fa
  Thomas Buck e088c8ebcd Compiles in Ubuntu 14.04 with gcc 10 anni fa
  Thomas Buck 436f04fd10 unsigned char instead of float for colors 10 anni fa
  Thomas Buck 07888bff23 tga methods now take filename instead of FILE * 10 anni fa
  Thomas Buck 74c6e6c54d scaleBuffer() no longer limiting at 256x256 10 anni fa
  Thomas Buck 6eb0b47437 Texture now TextureManager 10 anni fa
  Thomas Buck 0617cfc738 Added utils/pixels 10 anni fa
  Thomas Buck 504b3ae06f Added PNG reading/writing 10 anni fa
  Thomas Buck 7df7a7fd08 Documented PCX reader 10 anni fa
  Thomas Buck f97ebd7a0b Support for mouse keys 4 & 5 10 anni fa
  Thomas Buck 3b4ebd4a94 Simplified StaticMesh data storage 10 anni fa
  Thomas Buck 8fbca37731 Created StaticMesh class 10 anni fa
  Thomas Buck 821e17bee2 main uses iostream 10 anni fa
  Thomas Buck e59892542e Fixed SkeletalModel animation creation 10 anni fa
  Thomas Buck c790cae738 Fixed TRLE colors and SDL heading 10 anni fa
  Thomas Buck 48b2985506 Added FontManager 10 anni fa
  Thomas Buck 0d25be737e Finished TRLE font support, loading lps files 10 anni fa
  Thomas Buck 9c2ca51667 Started implementing FontTRLE 10 anni fa
  Thomas Buck afad81a858 Moved methods from World into Room. 10 anni fa
  Thomas Buck 93af7ceb65 Split Font subsystem from Window 10 anni fa
  Thomas Buck 3c64acd2d2 Simpler expandDirectoryNames() 10 anni fa
  Thomas Buck 77edab5033 Simplified bind() methods 10 anni fa
  Thomas Buck 7e59ba5f3f Started using Strings and Streams. 10 anni fa
  Thomas Buck 1de393f974 Various little fixes 10 anni fa
  Thomas Buck 202282beef misc 10 anni fa
  Thomas Buck f9d10c89c4 Added PCX image reading support 10 anni fa
  Thomas Buck ab8b1ba104 Added walk action. No longer crashes in World::isWall() 10 anni fa
  Thomas Buck ffd928a508 Fixed Lara no longer rotating with camera 10 anni fa
  Thomas Buck dbc1fa9507 wip 10 anni fa