Thomas Buck
|
55d27f888c
|
Simplified SkeletalModel/AnimationFrame/... constructors
|
10 years ago |
Thomas Buck
|
c29af0dda0
|
No longer crashes on exit
|
10 years ago |
Thomas Buck
|
b8ee254b56
|
New assert implementation, meta improvements
|
10 years ago |
Thomas Buck
|
afe8cb1122
|
Compiles but segfaults on level load
|
10 years ago |
Thomas Buck
|
6984585d1b
|
Render compiles
|
10 years ago |
Thomas Buck
|
fdd71891c0
|
Compiles up to Render
|
10 years ago |
Thomas Buck
|
4a08d4c789
|
Ported Entity and SkeletalModel constructor
|
10 years ago |
Thomas Buck
|
bd5a177989
|
Work still in progress
|
10 years ago |
Thomas Buck
|
549374f4d4
|
Work in progress
|
10 years ago |
Thomas Buck
|
6f15905676
|
Created Entity class
|
10 years ago |
Thomas Buck
|
e10084d735
|
Removed more old stuff from WorldData
|
10 years ago |
Thomas Buck
|
e116fe3fa3
|
Created BoundingBox class
|
10 years ago |
Thomas Buck
|
e841776fe1
|
Prepared for Windows support
|
10 years ago |
Thomas Buck
|
b8794b216d
|
Using Box as BoundingBox
|
10 years ago |
Thomas Buck
|
ac8022ec70
|
Menu play button working
|
10 years ago |
Thomas Buck
|
2007e0693b
|
Moved Box, Sector,... into extra file
|
10 years ago |
Thomas Buck
|
36ece5eb87
|
Setup objects from TombRaider in their constructor
|
10 years ago |
Thomas Buck
|
01d39b4972
|
Render using new interface
|
10 years ago |
Thomas Buck
|
a119a9994c
|
Added comparison operator to static model
|
10 years ago |
Thomas Buck
|
552687f17f
|
Rewrote room loading code
|
10 years ago |
Thomas Buck
|
c3f431e6ef
|
Rewrote Sprite loading in Game
|
10 years ago |
Thomas Buck
|
b6da69c891
|
Starting refactoring
|
10 years ago |
Thomas Buck
|
38fdfc7c9c
|
misc
|
10 years ago |
Thomas Buck
|
404dd6b66e
|
Started world refactoring
|
10 years ago |
Thomas Buck
|
138b5d3d95
|
Added my Todo list
|
10 years ago |
Carsten Teibes
|
3ed33d4341
|
be case-sensitive for config file
|
10 years ago |
Thomas Buck
|
0e4a874e40
|
Moved Command code into own file
|
10 years ago |
Thomas Buck
|
e36e6e5ee3
|
Maplist now in Menu
|
10 years ago |
Thomas Buck
|
6eb807c063
|
Little world cleanup
|
10 years ago |
Thomas Buck
|
da7cda9f16
|
Global objects instead of pointers. Initialization in OpenRaider
|
10 years ago |
Thomas Buck
|
5032172fee
|
Many small fixes
|
10 years ago |
Thomas Buck
|
6eba26fb03
|
Simplified Render Texture loading
|
10 years ago |
Thomas Buck
|
e898b03a05
|
Removed Emitter and Particle
|
10 years ago |
Thomas Buck
|
dbeb29c8ac
|
Removed unnecessary Camera functionality
|
10 years ago |
Thomas Buck
|
8d34c76503
|
Game::mLoaded now private
|
10 years ago |
Thomas Buck
|
46acd107ba
|
Guarded interactive commands
|
10 years ago |
Thomas Buck
|
5644dac47a
|
Added pigtail command
|
10 years ago |
Thomas Buck
|
4cf403d809
|
Moved game commands into OpenRaider. Added hop cmd.
|
10 years ago |
Thomas Buck
|
12b203507b
|
Render is now also service
|
10 years ago |
Thomas Buck
|
fce2d7b0d5
|
Added sshot command
|
10 years ago |
Thomas Buck
|
780989b3c7
|
Sound interface now abstract
|
10 years ago |
Thomas Buck
|
237a34b03d
|
Camera now also service
|
10 years ago |
Thomas Buck
|
e9c7c9c42f
|
World now also service
|
10 years ago |
Thomas Buck
|
b986369a1b
|
Sound now also global service
|
10 years ago |
Thomas Buck
|
ed67843df6
|
Console, Game, Menu, OpenRaider and Window are global services.
|
10 years ago |
Thomas Buck
|
02081f0d98
|
Fixed doxygen comment
|
10 years ago |
Thomas Buck
|
29e702c578
|
Added FPS display, removed limit
|
10 years ago |
Thomas Buck
|
7a4a5c0a96
|
Added animation test commands
|
10 years ago |
Thomas Buck
|
14978be957
|
Fixed strange Texture offset in GL, added asserts.
|
10 years ago |
Thomas Buck
|
d4f4ba5d92
|
Added game mode command
|
10 years ago |