388 Commits (5c9a47e4cde6b56e3bd5fb7486f0d2e21f842154)

Author SHA1 Message Date
  Thomas Buck a42f966526 Implemented binary file reader 10 years ago
  Thomas Buck d8d2fce36b Added (blank) binary file reading utils 10 years ago
  Thomas Buck 89d4636222 Sorting vectors now working 10 years ago
  Thomas Buck e186676da7 git hash in version string 10 years ago
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings 10 years ago
  Thomas Buck d8e3f8df9e Removed cmake windows.h detection 10 years ago
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 years ago
  Thomas Buck d9bd58771a Removed gl driver setting 10 years ago
  Thomas Buck 129604f2cf Improved Windows support 10 years ago
  Thomas Buck 6afb071742 Slimmed down Render 10 years ago
  Thomas Buck a74c620a72 loadImage(), move command 10 years ago
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service 10 years ago
  Thomas Buck e088c8ebcd Compiles in Ubuntu 14.04 with gcc 10 years ago
  Thomas Buck 436f04fd10 unsigned char instead of float for colors 10 years ago
  Thomas Buck 07888bff23 tga methods now take filename instead of FILE * 10 years ago
  Thomas Buck 74c6e6c54d scaleBuffer() no longer limiting at 256x256 10 years ago
  Thomas Buck 6eb0b47437 Texture now TextureManager 10 years ago
  Thomas Buck 0617cfc738 Added utils/pixels 10 years ago
  Thomas Buck 504b3ae06f Added PNG reading/writing 10 years ago
  Thomas Buck 7df7a7fd08 Documented PCX reader 10 years ago
  Thomas Buck f97ebd7a0b Support for mouse keys 4 & 5 10 years ago
  Thomas Buck 3b4ebd4a94 Simplified StaticMesh data storage 10 years ago
  Thomas Buck 8fbca37731 Created StaticMesh class 10 years ago
  Thomas Buck 821e17bee2 main uses iostream 10 years ago
  Thomas Buck e59892542e Fixed SkeletalModel animation creation 10 years ago
  Thomas Buck c790cae738 Fixed TRLE colors and SDL heading 10 years ago
  Thomas Buck 48b2985506 Added FontManager 10 years ago
  Thomas Buck 0d25be737e Finished TRLE font support, loading lps files 10 years ago
  Thomas Buck 9c2ca51667 Started implementing FontTRLE 10 years ago
  Thomas Buck afad81a858 Moved methods from World into Room. 10 years ago
  Thomas Buck 93af7ceb65 Split Font subsystem from Window 10 years ago
  Thomas Buck 3c64acd2d2 Simpler expandDirectoryNames() 10 years ago
  Thomas Buck 77edab5033 Simplified bind() methods 10 years ago
  Thomas Buck 7e59ba5f3f Started using Strings and Streams. 10 years ago
  Thomas Buck 1de393f974 Various little fixes 10 years ago
  Thomas Buck 202282beef misc 10 years ago
  Thomas Buck f9d10c89c4 Added PCX image reading support 10 years ago
  Thomas Buck ab8b1ba104 Added walk action. No longer crashes in World::isWall() 10 years ago
  Thomas Buck ffd928a508 Fixed Lara no longer rotating with camera 10 years ago
  Thomas Buck dbc1fa9507 wip 10 years ago
  Thomas Buck 55d27f888c Simplified SkeletalModel/AnimationFrame/... constructors 10 years ago
  Thomas Buck c29af0dda0 No longer crashes on exit 10 years ago
  Thomas Buck b8ee254b56 New assert implementation, meta improvements 10 years ago
  Thomas Buck afe8cb1122 Compiles but segfaults on level load 10 years ago
  Thomas Buck 6984585d1b Render compiles 10 years ago
  Thomas Buck fdd71891c0 Compiles up to Render 10 years ago
  Thomas Buck 4a08d4c789 Ported Entity and SkeletalModel constructor 10 years ago
  Thomas Buck bd5a177989 Work still in progress 10 years ago
  Thomas Buck 549374f4d4 Work in progress 10 years ago
  Thomas Buck 6f15905676 Created Entity class 10 years ago