Thomas Buck
|
93af7ceb65
|
Split Font subsystem from Window
|
10 years ago |
Thomas Buck
|
1de393f974
|
Various little fixes
|
10 years ago |
Thomas Buck
|
b8ee254b56
|
New assert implementation, meta improvements
|
10 years ago |
Thomas Buck
|
e841776fe1
|
Prepared for Windows support
|
10 years ago |
Thomas Buck
|
5032172fee
|
Many small fixes
|
10 years ago |
Thomas Buck
|
d4f4ba5d92
|
Added game mode command
|
10 years ago |
Thomas Buck
|
4d98afd2aa
|
Using only colors that were defined for renderer
|
10 years ago |
Thomas Buck
|
6a2026b656
|
Added Game class.
Moved typedefs into global header.
|
10 years ago |
Thomas Buck
|
9fd1622471
|
Can now also bind mouse actions
|
10 years ago |
Thomas Buck
|
0da8aace78
|
Moved drawText into WindowSDL. Added Console.
|
10 years ago |
Thomas Buck
|
355253f9b0
|
Mouse support for menu
|
10 years ago |
Thomas Buck
|
933c01b593
|
Key bindings working
|
10 years ago |
Thomas Buck
|
61486b7e36
|
Menu draws half-transparent overlay
|
10 years ago |
Thomas Buck
|
982261e7aa
|
Added Menu
|
10 years ago |
Thomas Buck
|
841ec1cd84
|
Added GL initialization
|
10 years ago |
Thomas Buck
|
9ab9b81ba7
|
Wrote TTF string rendering
|
10 years ago |
Thomas Buck
|
64d182c6cb
|
More ttf code
|
10 years ago |
Thomas Buck
|
3b6f0730c6
|
Started font support
|
10 years ago |
Thomas Buck
|
c40ad37355
|
Displaying empty SDL window
|
10 years ago |
Thomas Buck
|
a72a1e7f5b
|
Added main loop, started event handling
|
10 years ago |
Thomas Buck
|
794f871462
|
Added SDL GL buffer swap
|
10 years ago |
Thomas Buck
|
f50d7d6c3a
|
WindowSDL GL driver support and more error checks
|
10 years ago |
Thomas Buck
|
fe8d624d75
|
Finished most of WindowSDL
|
10 years ago |
Thomas Buck
|
9a3be10000
|
Started porting SDL code
|
10 years ago |
Thomas Buck
|
ac30fd8388
|
Started with Window and WindowSDL
|
10 years ago |