Thomas Buck
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29e702c578
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Added FPS display, removed limit
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10 years ago |
Thomas Buck
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7a4a5c0a96
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Added animation test commands
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10 years ago |
Thomas Buck
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14978be957
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Fixed strange Texture offset in GL, added asserts.
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10 years ago |
Thomas Buck
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d4f4ba5d92
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Added game mode command
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10 years ago |
Thomas Buck
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4d98afd2aa
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Using only colors that were defined for renderer
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10 years ago |
Thomas Buck
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841824229e
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Started reimplementing game engine commands
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10 years ago |
Thomas Buck
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c70c37a4bf
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Added basic movement
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10 years ago |
Thomas Buck
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ab29600064
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No longer segfaulting but now leaking World memory
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10 years ago |
Thomas Buck
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024206ac6c
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Added processing code. Segfault on level load.
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10 years ago |
Thomas Buck
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815ad09bd6
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Added LoadScreen Render mode back.
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10 years ago |
Thomas Buck
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23c9159d52
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Game is singleton. Started initializing Render.
Modified Camera and Render.
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10 years ago |
Thomas Buck
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df44fe47d7
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Camera sensitivity stored in OpenRaider
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10 years ago |
Thomas Buck
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452fe3ce8b
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gWorld and LARA for Render now moved to Game
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10 years ago |
Thomas Buck
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b32e1ce56f
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Added Render
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10 years ago |
Thomas Buck
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54741ed7bd
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Added World, WorldData, using std list and vector.
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10 years ago |
Thomas Buck
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e02c9affed
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Added Texture
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10 years ago |
Thomas Buck
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2e2c4e2693
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Added SkeletalModel, now using std::vector
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10 years ago |
Thomas Buck
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e7b6c7bf7b
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Added Camera, Emitter, Mesh, Particle, ViewVolume
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10 years ago |
Thomas Buck
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d61daf3fcf
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Validating pak before putting it in menu list
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10 years ago |
Thomas Buck
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345371e3ad
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Moved TombRaider structs into TombRaiderData
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10 years ago |
Thomas Buck
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556892812d
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Added TombRaider level loader
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10 years ago |
Thomas Buck
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6a2026b656
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Added Game class.
Moved typedefs into global header.
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10 years ago |
Thomas Buck
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9fd1622471
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Can now also bind mouse actions
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10 years ago |
Thomas Buck
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78e55f04a8
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Added mouse scrolling support.
Used in Console to scroll the history.
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10 years ago |
Thomas Buck
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62af5ce2ba
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Added proper command history for console
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10 years ago |
Thomas Buck
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48b09ec110
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Added help command
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10 years ago |
Thomas Buck
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5a7d335545
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Console working.
Added quit command. Fixed bug in bufferString segfaulting with too big strings.
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10 years ago |
Thomas Buck
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02ceb1687a
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Fixed system timer for BSDs
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10 years ago |
Thomas Buck
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0da8aace78
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Moved drawText into WindowSDL. Added Console.
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10 years ago |
Thomas Buck
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e17f49b67e
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Added mouse motion support
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10 years ago |
Thomas Buck
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355253f9b0
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Mouse support for menu
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10 years ago |
Thomas Buck
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c0b2f96ab4
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basic menu functionality working
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10 years ago |
Thomas Buck
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066ff8356c
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preparing menu
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10 years ago |
Thomas Buck
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933c01b593
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Key bindings working
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10 years ago |
Thomas Buck
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4821f10582
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Mouse and keyboard handler for Menu
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10 years ago |
Thomas Buck
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61486b7e36
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Menu draws half-transparent overlay
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10 years ago |
Thomas Buck
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982261e7aa
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Added Menu
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10 years ago |
Thomas Buck
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7443062c49
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Finished implementing set command.
Only mouse is missing.
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10 years ago |
Thomas Buck
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c5d2af8adb
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Added Sound initialization
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10 years ago |
Thomas Buck
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73135ebc12
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More set commands implemented
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10 years ago |
Thomas Buck
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03bb3e01ed
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Started implementing command system.
Config file now ends with ini instead of init.
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10 years ago |
Thomas Buck
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c7d35c3144
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Added TombRaider1.h
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10 years ago |
Thomas Buck
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841ec1cd84
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Added GL initialization
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10 years ago |
Thomas Buck
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8509d6bea4
|
Now 0.1.3
|
10 years ago |
Thomas Buck
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947533bb1b
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Font rendering working
|
10 years ago |
Thomas Buck
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9ab9b81ba7
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Wrote TTF string rendering
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10 years ago |
Thomas Buck
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64d182c6cb
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More ttf code
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10 years ago |
Thomas Buck
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3b6f0730c6
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Started font support
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10 years ago |
Thomas Buck
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c40ad37355
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Displaying empty SDL window
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10 years ago |
Thomas Buck
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a72a1e7f5b
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Added main loop, started event handling
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10 years ago |