Thomas Buck
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e2f3ea30ad
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TextureManager is now completely static.
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10 роки тому |
Thomas Buck
|
63e5a0b55f
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Performance boost by storing data in GL buffers directly
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10 роки тому |
Thomas Buck
|
55c1192438
|
Bugfixes in WindowSDL, Console. Added ShaderBuffer.
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10 роки тому |
Thomas Buck
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a3d6411368
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Removed Exceptions, moved GL code into Shader
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10 роки тому |
Thomas Buck
|
f41562f7f2
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Windowing classes now static. Tried to clamp camera rotation.
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10 роки тому |