7 Révisions (7e3389dcf0937977d234ba58ac9ad8aa4b19f21c)

Auteur SHA1 Message Date
  Thomas Buck e2f3ea30ad TextureManager is now completely static. il y a 9 ans
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly il y a 9 ans
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader il y a 9 ans
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. il y a 9 ans
  Thomas Buck 6625071dfd Render StaticModels il y a 9 ans
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder il y a 9 ans
  Thomas Buck e83305bc8e Auto code indentation [skip ci] il y a 9 ans
  Thomas Buck 874680e731 Fonts can be changed on-the-fly il y a 9 ans
  Thomas Buck 6541e0c674 Removed C-Style string handling code. il y a 9 ans
  Thomas Buck ba9e86cd4c Wrapped Text Rendering. Menu dialogs. il y a 9 ans
  Thomas Buck 129604f2cf Improved Windows support il y a 10 ans
  Thomas Buck a74c620a72 loadImage(), move command il y a 10 ans
  Thomas Buck 436f04fd10 unsigned char instead of float for colors il y a 10 ans
  Thomas Buck c790cae738 Fixed TRLE colors and SDL heading il y a 10 ans
  Thomas Buck 48b2985506 Added FontManager il y a 10 ans
  Thomas Buck 9c2ca51667 Started implementing FontTRLE il y a 10 ans
  Thomas Buck afad81a858 Moved methods from World into Room. il y a 10 ans
  Thomas Buck 93af7ceb65 Split Font subsystem from Window il y a 10 ans