Thomas Buck
d22e17b95c
Updated imgui. Can now display linked lib versions.
il y a 9 ans
Thomas Buck
0e0c0947a7
Now v0.1.4. New Readme. Updated docs.
il y a 9 ans
Thomas Buck
6cf1b1923b
Support for imgui/SDL text input IME
il y a 9 ans
Thomas Buck
71bf2febc7
Back face culling, log levels, clipboard support.
il y a 10 ans
Thomas Buck
c0bb765fbf
Wrong assert was used when including glm
il y a 10 ans
Thomas Buck
a3d6411368
Removed Exceptions, moved GL code into Shader
il y a 10 ans
Thomas Buck
98199883db
Fixed window resizing and initial camera offset.
il y a 10 ans
Thomas Buck
f41562f7f2
Windowing classes now static. Tried to clamp camera rotation.
il y a 10 ans
Thomas Buck
826c05f5b6
Draw room bounding boxes in wireframe mode
il y a 10 ans
Thomas Buck
6625071dfd
Render StaticModels
il y a 10 ans
Thomas Buck
5a95f1c49f
Camera movement, first Mesh drawing
il y a 10 ans
Thomas Buck
86eb716b47
Fix glm includes for Travis
il y a 10 ans
Thomas Buck
c2db7bcfbd
Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
il y a 10 ans
Thomas Buck
ad4fa38113
Rewrote OpenAL, SoundManager, added system folder
il y a 10 ans
Thomas Buck
86066a01ca
Implemented get command
il y a 10 ans
Thomas Buck
e83305bc8e
Auto code indentation [skip ci]
il y a 10 ans
Thomas Buck
2c547828ae
Minor bugfixes
il y a 10 ans
Thomas Buck
0ac5aa293a
GLUT windowing working more or less
il y a 10 ans
Thomas Buck
3c90bc49a8
Created UI windowing interface
il y a 10 ans
Thomas Buck
39e274460d
Some small changes.
Using namespace for file-scope declarations.
SoundNull now pretends to have even more functionality.
Mousegrab state can be queried. Should now grab more reliably.
il y a 10 ans
Thomas Buck
604539e334
Fixed many 64 to 32 bit warnings
il y a 10 ans
Thomas Buck
b1fb7c9965
Removed vec_t typedefs
il y a 10 ans
Thomas Buck
d9bd58771a
Removed gl driver setting
il y a 10 ans
Thomas Buck
93af7ceb65
Split Font subsystem from Window
il y a 10 ans
Thomas Buck
1de393f974
Various little fixes
il y a 10 ans
Thomas Buck
b8ee254b56
New assert implementation, meta improvements
il y a 10 ans
Thomas Buck
e841776fe1
Prepared for Windows support
il y a 10 ans
Thomas Buck
5032172fee
Many small fixes
il y a 10 ans
Thomas Buck
d4f4ba5d92
Added game mode command
il y a 10 ans
Thomas Buck
4d98afd2aa
Using only colors that were defined for renderer
il y a 10 ans
Thomas Buck
6a2026b656
Added Game class.
Moved typedefs into global header.
il y a 10 ans
Thomas Buck
9fd1622471
Can now also bind mouse actions
il y a 10 ans
Thomas Buck
0da8aace78
Moved drawText into WindowSDL. Added Console.
il y a 10 ans
Thomas Buck
355253f9b0
Mouse support for menu
il y a 10 ans
Thomas Buck
933c01b593
Key bindings working
il y a 10 ans
Thomas Buck
61486b7e36
Menu draws half-transparent overlay
il y a 10 ans
Thomas Buck
982261e7aa
Added Menu
il y a 10 ans
Thomas Buck
841ec1cd84
Added GL initialization
il y a 10 ans
Thomas Buck
9ab9b81ba7
Wrote TTF string rendering
il y a 10 ans
Thomas Buck
64d182c6cb
More ttf code
il y a 10 ans
Thomas Buck
3b6f0730c6
Started font support
il y a 10 ans
Thomas Buck
c40ad37355
Displaying empty SDL window
il y a 10 ans
Thomas Buck
a72a1e7f5b
Added main loop, started event handling
il y a 10 ans
Thomas Buck
794f871462
Added SDL GL buffer swap
il y a 10 ans
Thomas Buck
f50d7d6c3a
WindowSDL GL driver support and more error checks
il y a 10 ans
Thomas Buck
fe8d624d75
Finished most of WindowSDL
il y a 10 ans
Thomas Buck
9a3be10000
Started porting SDL code
il y a 10 ans
Thomas Buck
ac30fd8388
Started with Window and WindowSDL
il y a 10 ans