Thomas Buck
|
afe8cb1122
|
Compiles but segfaults on level load
|
10 years ago |
Thomas Buck
|
6984585d1b
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Render compiles
|
10 years ago |
Thomas Buck
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fdd71891c0
|
Compiles up to Render
|
10 years ago |
Thomas Buck
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4a08d4c789
|
Ported Entity and SkeletalModel constructor
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10 years ago |
Thomas Buck
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bd5a177989
|
Work still in progress
|
10 years ago |
Thomas Buck
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549374f4d4
|
Work in progress
|
10 years ago |
Thomas Buck
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6f15905676
|
Created Entity class
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10 years ago |
Thomas Buck
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e10084d735
|
Removed more old stuff from WorldData
|
10 years ago |
Thomas Buck
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e116fe3fa3
|
Created BoundingBox class
|
10 years ago |
Thomas Buck
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e841776fe1
|
Prepared for Windows support
|
10 years ago |
Thomas Buck
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b8794b216d
|
Using Box as BoundingBox
|
10 years ago |
Thomas Buck
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ac8022ec70
|
Menu play button working
|
10 years ago |
Thomas Buck
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2007e0693b
|
Moved Box, Sector,... into extra file
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10 years ago |
Thomas Buck
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36ece5eb87
|
Setup objects from TombRaider in their constructor
|
10 years ago |
Thomas Buck
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01d39b4972
|
Render using new interface
|
10 years ago |
Thomas Buck
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a119a9994c
|
Added comparison operator to static model
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10 years ago |
Thomas Buck
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552687f17f
|
Rewrote room loading code
|
10 years ago |
Thomas Buck
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c3f431e6ef
|
Rewrote Sprite loading in Game
|
10 years ago |
Thomas Buck
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b6da69c891
|
Starting refactoring
|
10 years ago |
Thomas Buck
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38fdfc7c9c
|
misc
|
10 years ago |
Thomas Buck
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404dd6b66e
|
Started world refactoring
|
10 years ago |
Thomas Buck
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138b5d3d95
|
Added my Todo list
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10 years ago |
Carsten Teibes
|
3ed33d4341
|
be case-sensitive for config file
|
10 years ago |
Thomas Buck
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0e4a874e40
|
Moved Command code into own file
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10 years ago |
Thomas Buck
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e36e6e5ee3
|
Maplist now in Menu
|
10 years ago |
Thomas Buck
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6eb807c063
|
Little world cleanup
|
10 years ago |
Thomas Buck
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da7cda9f16
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Global objects instead of pointers. Initialization in OpenRaider
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10 years ago |
Thomas Buck
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5032172fee
|
Many small fixes
|
10 years ago |
Thomas Buck
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6eba26fb03
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Simplified Render Texture loading
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10 years ago |
Thomas Buck
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e898b03a05
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Removed Emitter and Particle
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10 years ago |
Thomas Buck
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dbeb29c8ac
|
Removed unnecessary Camera functionality
|
10 years ago |
Thomas Buck
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8d34c76503
|
Game::mLoaded now private
|
10 years ago |
Thomas Buck
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46acd107ba
|
Guarded interactive commands
|
10 years ago |
Thomas Buck
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5644dac47a
|
Added pigtail command
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10 years ago |
Thomas Buck
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4cf403d809
|
Moved game commands into OpenRaider. Added hop cmd.
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10 years ago |
Thomas Buck
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12b203507b
|
Render is now also service
|
10 years ago |
Thomas Buck
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fce2d7b0d5
|
Added sshot command
|
10 years ago |
Thomas Buck
|
780989b3c7
|
Sound interface now abstract
|
10 years ago |
Thomas Buck
|
237a34b03d
|
Camera now also service
|
10 years ago |
Thomas Buck
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e9c7c9c42f
|
World now also service
|
10 years ago |
Thomas Buck
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b986369a1b
|
Sound now also global service
|
10 years ago |
Thomas Buck
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ed67843df6
|
Console, Game, Menu, OpenRaider and Window are global services.
|
10 years ago |
Thomas Buck
|
02081f0d98
|
Fixed doxygen comment
|
10 years ago |
Thomas Buck
|
29e702c578
|
Added FPS display, removed limit
|
10 years ago |
Thomas Buck
|
7a4a5c0a96
|
Added animation test commands
|
10 years ago |
Thomas Buck
|
14978be957
|
Fixed strange Texture offset in GL, added asserts.
|
10 years ago |
Thomas Buck
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d4f4ba5d92
|
Added game mode command
|
10 years ago |
Thomas Buck
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4d98afd2aa
|
Using only colors that were defined for renderer
|
10 years ago |
Thomas Buck
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841824229e
|
Started reimplementing game engine commands
|
10 years ago |
Thomas Buck
|
c70c37a4bf
|
Added basic movement
|
10 years ago |