Thomas Buck
a2bed57177
Controller support, Camera Quaternion
10 vuotta sitten
Thomas Buck
ad4fa38113
Rewrote OpenAL, SoundManager, added system folder
10 vuotta sitten
Thomas Buck
e83305bc8e
Auto code indentation [skip ci]
10 vuotta sitten
Thomas Buck
2c547828ae
Minor bugfixes
10 vuotta sitten
Thomas Buck
0ac5aa293a
GLUT windowing working more or less
10 vuotta sitten
Thomas Buck
3c90bc49a8
Created UI windowing interface
10 vuotta sitten
Thomas Buck
39e274460d
Some small changes.
Using namespace for file-scope declarations.
SoundNull now pretends to have even more functionality.
Mousegrab state can be queried. Should now grab more reliably.
10 vuotta sitten
Thomas Buck
b1fb7c9965
Removed vec_t typedefs
10 vuotta sitten
Thomas Buck
129604f2cf
Improved Windows support
10 vuotta sitten
Thomas Buck
93af7ceb65
Split Font subsystem from Window
10 vuotta sitten
Thomas Buck
1de393f974
Various little fixes
10 vuotta sitten
Thomas Buck
b8ee254b56
New assert implementation, meta improvements
10 vuotta sitten
Thomas Buck
e841776fe1
Prepared for Windows support
10 vuotta sitten
Thomas Buck
4d98afd2aa
Using only colors that were defined for renderer
10 vuotta sitten
Thomas Buck
0da8aace78
Moved drawText into WindowSDL. Added Console.
10 vuotta sitten
Thomas Buck
933c01b593
Key bindings working
10 vuotta sitten
Thomas Buck
982261e7aa
Added Menu
10 vuotta sitten
Thomas Buck
947533bb1b
Font rendering working
10 vuotta sitten
Thomas Buck
9ab9b81ba7
Wrote TTF string rendering
10 vuotta sitten
Thomas Buck
3b6f0730c6
Started font support
10 vuotta sitten
Thomas Buck
c40ad37355
Displaying empty SDL window
10 vuotta sitten
Thomas Buck
a72a1e7f5b
Added main loop, started event handling
10 vuotta sitten
Thomas Buck
794f871462
Added SDL GL buffer swap
10 vuotta sitten
Thomas Buck
f50d7d6c3a
WindowSDL GL driver support and more error checks
10 vuotta sitten
Thomas Buck
9a3be10000
Started porting SDL code
10 vuotta sitten
Thomas Buck
df70e557c7
cmake changes to make SDL optional in the future
10 vuotta sitten
Thomas Buck
ac30fd8388
Started with Window and WindowSDL
10 vuotta sitten