Thomas Buck
|
9dd7432bfd
|
Imgui update, controller & camera movement improvements.
|
10 years ago |
Thomas Buck
|
6c6d49f2ee
|
Started work on Entity system
|
10 years ago |
Thomas Buck
|
c2db7bcfbd
|
Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
|
10 years ago |
Thomas Buck
|
00706b69ab
|
LoaderTR2 loads Moveables and Entities
|
10 years ago |
Thomas Buck
|
e83305bc8e
|
Auto code indentation [skip ci]
|
10 years ago |
Thomas Buck
|
89d4636222
|
Sorting vectors now working
|
10 years ago |
Thomas Buck
|
604539e334
|
Fixed many 64 to 32 bit warnings
|
10 years ago |
Thomas Buck
|
b1fb7c9965
|
Removed vec_t typedefs
|
10 years ago |
Thomas Buck
|
a74c620a72
|
loadImage(), move command
|
10 years ago |
Thomas Buck
|
dbc1fa9507
|
wip
|
10 years ago |
Thomas Buck
|
6984585d1b
|
Render compiles
|
10 years ago |
Thomas Buck
|
fdd71891c0
|
Compiles up to Render
|
10 years ago |
Thomas Buck
|
4a08d4c789
|
Ported Entity and SkeletalModel constructor
|
10 years ago |
Thomas Buck
|
549374f4d4
|
Work in progress
|
10 years ago |
Thomas Buck
|
6f15905676
|
Created Entity class
|
10 years ago |
Thomas Buck
|
a1b95e662d
|
Enabled World Hopping, documented BoundingVolume.
Also removed Entity.h
|
11 years ago |
Thomas Buck
|
97e20e78b8
|
Unified include guards
|
11 years ago |
Thomas Buck
|
884ce37576
|
Removed hel mstl subfolders
|
11 years ago |
Thomas Buck
|
ece6b3ec5a
|
Moved headers and started moving tests
|
11 years ago |
Thomas Buck
|
86b41adeae
|
Removed many unused files
|
11 years ago |
Thomas Buck
|
f3fb7db04d
|
Initial commit from SF CVS
|
11 years ago |