18 Commits (86a7bbab0f09a160e921504dd3e84a124383cd29)

Author SHA1 Message Date
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. 10 years ago
  Thomas Buck 6c6d49f2ee Started work on Entity system 10 years ago
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 10 years ago
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 10 years ago
  Thomas Buck 89d4636222 Sorting vectors now working 10 years ago
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings 10 years ago
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 years ago
  Thomas Buck a74c620a72 loadImage(), move command 10 years ago
  Thomas Buck dbc1fa9507 wip 10 years ago
  Thomas Buck 6984585d1b Render compiles 10 years ago
  Thomas Buck fdd71891c0 Compiles up to Render 10 years ago
  Thomas Buck 4a08d4c789 Ported Entity and SkeletalModel constructor 10 years ago
  Thomas Buck 549374f4d4 Work in progress 10 years ago
  Thomas Buck 6f15905676 Created Entity class 10 years ago
  Thomas Buck a1b95e662d Enabled World Hopping, documented BoundingVolume. 11 years ago
  Thomas Buck 97e20e78b8 Unified include guards 11 years ago
  Thomas Buck 884ce37576 Removed hel mstl subfolders 11 years ago
  Thomas Buck ece6b3ec5a Moved headers and started moving tests 11 years ago
  Thomas Buck 86b41adeae Removed many unused files 11 years ago
  Thomas Buck f3fb7db04d Initial commit from SF CVS 11 years ago