12 Révisions (86a7bbab0f09a160e921504dd3e84a124383cd29)

Auteur SHA1 Message Date
  Thomas Buck 6cf1b1923b Support for imgui/SDL text input IME il y a 10 ans
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. il y a 10 ans
  Thomas Buck c0bb765fbf Wrong assert was used when including glm il y a 10 ans
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader il y a 10 ans
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. il y a 10 ans
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. il y a 10 ans
  Thomas Buck 826c05f5b6 Draw room bounding boxes in wireframe mode il y a 10 ans
  Thomas Buck 6625071dfd Render StaticModels il y a 10 ans
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing il y a 10 ans
  Thomas Buck 86eb716b47 Fix glm includes for Travis il y a 10 ans
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 10 ans
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder il y a 10 ans
  Thomas Buck 86066a01ca Implemented get command il y a 10 ans
  Thomas Buck e83305bc8e Auto code indentation [skip ci] il y a 10 ans
  Thomas Buck 2c547828ae Minor bugfixes il y a 10 ans
  Thomas Buck 0ac5aa293a GLUT windowing working more or less il y a 10 ans
  Thomas Buck 3c90bc49a8 Created UI windowing interface il y a 10 ans
  Thomas Buck 39e274460d Some small changes. il y a 10 ans
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings il y a 10 ans
  Thomas Buck b1fb7c9965 Removed vec_t typedefs il y a 10 ans
  Thomas Buck d9bd58771a Removed gl driver setting il y a 10 ans
  Thomas Buck 93af7ceb65 Split Font subsystem from Window il y a 10 ans
  Thomas Buck 1de393f974 Various little fixes il y a 10 ans
  Thomas Buck b8ee254b56 New assert implementation, meta improvements il y a 10 ans
  Thomas Buck e841776fe1 Prepared for Windows support il y a 10 ans
  Thomas Buck 5032172fee Many small fixes il y a 10 ans
  Thomas Buck d4f4ba5d92 Added game mode command il y a 10 ans
  Thomas Buck 4d98afd2aa Using only colors that were defined for renderer il y a 10 ans
  Thomas Buck 6a2026b656 Added Game class. il y a 10 ans
  Thomas Buck 9fd1622471 Can now also bind mouse actions il y a 10 ans
  Thomas Buck 0da8aace78 Moved drawText into WindowSDL. Added Console. il y a 10 ans
  Thomas Buck 355253f9b0 Mouse support for menu il y a 10 ans
  Thomas Buck 933c01b593 Key bindings working il y a 10 ans
  Thomas Buck 61486b7e36 Menu draws half-transparent overlay il y a 10 ans
  Thomas Buck 982261e7aa Added Menu il y a 10 ans
  Thomas Buck 841ec1cd84 Added GL initialization il y a 10 ans
  Thomas Buck 9ab9b81ba7 Wrote TTF string rendering il y a 10 ans
  Thomas Buck 64d182c6cb More ttf code il y a 10 ans
  Thomas Buck 3b6f0730c6 Started font support il y a 10 ans
  Thomas Buck c40ad37355 Displaying empty SDL window il y a 10 ans
  Thomas Buck a72a1e7f5b Added main loop, started event handling il y a 10 ans
  Thomas Buck 794f871462 Added SDL GL buffer swap il y a 10 ans
  Thomas Buck f50d7d6c3a WindowSDL GL driver support and more error checks il y a 10 ans
  Thomas Buck fe8d624d75 Finished most of WindowSDL il y a 10 ans
  Thomas Buck 9a3be10000 Started porting SDL code il y a 10 ans
  Thomas Buck ac30fd8388 Started with Window and WindowSDL il y a 10 ans