28 Commit (9121091e5eeff4787d6f084e859e8199f67a9909)

Autore SHA1 Messaggio Data
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 anni fa
  Thomas Buck 9e759a7937 Added support for TR1 levels 9 anni fa
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9 anni fa
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer 9 anni fa
  Thomas Buck e3b087062f Updated imgui 9 anni fa
  Thomas Buck c0bb765fbf Wrong assert was used when including glm 9 anni fa
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 9 anni fa
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly 9 anni fa
  Thomas Buck 28c15c890e Menu background now chosen randomly 9 anni fa
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. 9 anni fa
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding 9 anni fa
  Thomas Buck 014962658a Room Mesh displayed more or less correctly 9 anni fa
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 9 anni fa
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 anni fa
  Thomas Buck 448783e71a Continued work on new Mesh implementation 9 anni fa
  Thomas Buck bd24c36a7f Added SoundManager 9 anni fa
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers 9 anni fa
  Thomas Buck def2a75125 textile triangle display 9 anni fa
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures 9 anni fa
  Thomas Buck e968717184 Added texture viewer 9 anni fa
  Thomas Buck 60c217d16a TextureManager now has independent storages 9 anni fa
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9 anni fa
  Thomas Buck d64eac9034 Fixed imgui rendering 9 anni fa
  Thomas Buck a74c620a72 loadImage(), move command 10 anni fa
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service 10 anni fa
  Thomas Buck e088c8ebcd Compiles in Ubuntu 14.04 with gcc 10 anni fa
  Thomas Buck 436f04fd10 unsigned char instead of float for colors 10 anni fa
  Thomas Buck 6eb0b47437 Texture now TextureManager 10 anni fa
  Thomas Buck 0617cfc738 Added utils/pixels 10 anni fa
  Thomas Buck 202282beef misc 10 anni fa
  Thomas Buck c29af0dda0 No longer crashes on exit 10 anni fa
  Thomas Buck 14978be957 Fixed strange Texture offset in GL, added asserts. 10 anni fa
  Thomas Buck e02c9affed Added Texture 10 anni fa
  Thomas Buck c676a07a35 Fresh start 10 anni fa
  Thomas Buck f570706e20 Added texture debugging 10 anni fa
  Thomas Buck 63fd9fe292 attributes interfered with doxygen 10 anni fa
  Thomas Buck e1e5fdf581 Warnings for printf-wrappers 10 anni fa
  Thomas Buck bb20513f44 Documented World.h 10 anni fa
  Thomas Buck 2c3c3a8f5f Documented Texture.h 10 anni fa
  Thomas Buck cc4de9324d Autoindent & retab 10 anni fa
  Thomas Buck 5e71ae6199 SDL TTF always required 10 anni fa
  Thomas Buck 97e20e78b8 Unified include guards 10 anni fa
  Thomas Buck db95bfd412 All Unit Tests without warning 10 anni fa
  Thomas Buck ece6b3ec5a Moved headers and started moving tests 10 anni fa
  Thomas Buck f3fb7db04d Initial commit from SF CVS 10 anni fa