33 Révisions (9121091e5eeff4787d6f084e859e8199f67a9909)

Auteur SHA1 Message Date
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. il y a 9 ans
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. il y a 9 ans
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] il y a 9 ans
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros il y a 9 ans
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. il y a 9 ans
  Thomas Buck 0d31c3b41a Support for Room Sprites il y a 9 ans
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay il y a 9 ans
  Thomas Buck c0bb765fbf Wrong assert was used when including glm il y a 9 ans
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly il y a 9 ans
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader il y a 9 ans
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. il y a 9 ans
  Thomas Buck 4e9ef0cb43 Fixed StaticMesh Y offset il y a 9 ans
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. il y a 9 ans
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. il y a 9 ans
  Thomas Buck 826c05f5b6 Draw room bounding boxes in wireframe mode il y a 9 ans
  Thomas Buck 21d2478397 Added basic view frustum culling il y a 9 ans
  Thomas Buck 6625071dfd Render StaticModels il y a 9 ans
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing il y a 9 ans
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms il y a 9 ans
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms il y a 9 ans
  Thomas Buck e968717184 Added texture viewer il y a 9 ans
  Thomas Buck e83305bc8e Auto code indentation [skip ci] il y a 9 ans
  Thomas Buck 89d4636222 Sorting vectors now working il y a 9 ans
  Thomas Buck b1fb7c9965 Removed vec_t typedefs il y a 10 ans
  Thomas Buck 436f04fd10 unsigned char instead of float for colors il y a 10 ans
  Thomas Buck 8fbca37731 Created StaticMesh class il y a 10 ans
  Thomas Buck afad81a858 Moved methods from World into Room. il y a 10 ans
  Thomas Buck b8ee254b56 New assert implementation, meta improvements il y a 10 ans
  Thomas Buck e116fe3fa3 Created BoundingBox class il y a 10 ans
  Thomas Buck b8794b216d Using Box as BoundingBox il y a 10 ans
  Thomas Buck ac8022ec70 Menu play button working il y a 10 ans
  Thomas Buck 2007e0693b Moved Box, Sector,... into extra file il y a 10 ans