58 コミット (9121091e5eeff4787d6f084e859e8199f67a9909)

作成者 SHA1 メッセージ 日付
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. 9年前
  Thomas Buck d22e17b95c Updated imgui. Can now display linked lib versions. 9年前
  Thomas Buck 1a4342363b enable text input in menu 9年前
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9年前
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window 9年前
  Thomas Buck 86a7bbab0f Improved Sound Debug UI, updated ImGui 9年前
  Thomas Buck 09b110bb28 Fixed crashing TR3 levels. SoundSources working. 9年前
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. 9年前
  Thomas Buck 9e759a7937 Added support for TR1 levels 9年前
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9年前
  Thomas Buck 187855894f Controller menu navigation & limit camera rotation 9年前
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. 9年前
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer 9年前
  Thomas Buck 6282248c71 Fixed texture viewer, updated imgui again 9年前
  Thomas Buck e3b087062f Updated imgui 9年前
  Thomas Buck 6cf1b1923b Support for imgui/SDL text input IME 9年前
  Thomas Buck 6d26fdc0ea Updated imgui, now with own TTF support. 9年前
  Thomas Buck 09b15dddcd Format code [skip ci] 9年前
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 9年前
  Thomas Buck 1f05528ddd Changed default imgui style, fixed FPS histogram 9年前
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 9年前
  Thomas Buck abb4445957 Updated imgui, added consoleAction. 9年前
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 9年前
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly 9年前
  Thomas Buck 55c1192438 Bugfixes in WindowSDL, Console. Added ShaderBuffer. 9年前
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader 9年前
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. 9年前
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. 9年前
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 9年前
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. 9年前
  Thomas Buck a2bed57177 Controller support, Camera Quaternion 9年前
  Thomas Buck 21d2478397 Added basic view frustum culling 9年前
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI 9年前
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder 9年前
  Thomas Buck 741083b757 Fixed indent [skip ci] 9年前
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers 9年前
  Thomas Buck 2c6806450e Added FPS histogram 9年前
  Thomas Buck bdc9462674 Added sound debug UI, removed sound command 9年前
  Thomas Buck def2a75125 textile triangle display 9年前
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures 9年前
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms 9年前
  Thomas Buck e968717184 Added texture viewer 9年前
  Thomas Buck 60c217d16a TextureManager now has independent storages 9年前
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9年前
  Thomas Buck c9f13c0d29 Default Font using ImGUI 9年前
  Thomas Buck 29acbfcc06 Command history for Console 9年前
  Thomas Buck 2c547828ae Minor bugfixes 9年前
  Thomas Buck c33dc66af1 Using C++11 std::chrono for utils/time 9年前
  Thomas Buck 7a9ef2db0d imgui Console in own class 9年前