17 Commits (9121091e5eeff4787d6f084e859e8199f67a9909)

Author SHA1 Message Date
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. 9 years ago
  Thomas Buck d22e17b95c Updated imgui. Can now display linked lib versions. 9 years ago
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 years ago
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. 9 years ago
  Thomas Buck 6cf1b1923b Support for imgui/SDL text input IME 9 years ago
  Thomas Buck 965a9ef47d Fixed screenshot distortion bug 9 years ago
  Thomas Buck 09b15dddcd Format code [skip ci] 9 years ago
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 9 years ago
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 9 years ago
  Thomas Buck 55c1192438 Bugfixes in WindowSDL, Console. Added ShaderBuffer. 9 years ago
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. 9 years ago
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 9 years ago
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. 9 years ago
  Thomas Buck 826c05f5b6 Draw room bounding boxes in wireframe mode 9 years ago
  Thomas Buck a2bed57177 Controller support, Camera Quaternion 9 years ago
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 years ago
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder 9 years ago
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9 years ago
  Thomas Buck 2c547828ae Minor bugfixes 9 years ago
  Thomas Buck 0ac5aa293a GLUT windowing working more or less 9 years ago
  Thomas Buck cb8108aed5 Console now made with imgui 9 years ago
  Thomas Buck 10a27174bb Multiple changes 9 years ago
  Thomas Buck 1bb089c311 imgui integration working more or less 9 years ago
  Thomas Buck ae407b1b59 Started integrating imgui 9 years ago
  Thomas Buck 3c90bc49a8 Created UI windowing interface 9 years ago
  Thomas Buck 39e274460d Some small changes. 9 years ago
  Thomas Buck d8e3f8df9e Removed cmake windows.h detection 9 years ago
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 9 years ago
  Thomas Buck d9bd58771a Removed gl driver setting 9 years ago
  Thomas Buck 129604f2cf Improved Windows support 9 years ago
  Thomas Buck a74c620a72 loadImage(), move command 10 years ago
  Thomas Buck f97ebd7a0b Support for mouse keys 4 & 5 10 years ago
  Thomas Buck 93af7ceb65 Split Font subsystem from Window 10 years ago
  Thomas Buck 1de393f974 Various little fixes 10 years ago
  Thomas Buck b8ee254b56 New assert implementation, meta improvements 10 years ago
  Thomas Buck 0e4a874e40 Moved Command code into own file 10 years ago
  Thomas Buck 5032172fee Many small fixes 10 years ago
  Thomas Buck ed67843df6 Console, Game, Menu, OpenRaider and Window are global services. 10 years ago
  Thomas Buck 4d98afd2aa Using only colors that were defined for renderer 10 years ago
  Thomas Buck 9fd1622471 Can now also bind mouse actions 10 years ago
  Thomas Buck 78e55f04a8 Added mouse scrolling support. 10 years ago
  Thomas Buck 0da8aace78 Moved drawText into WindowSDL. Added Console. 10 years ago
  Thomas Buck e17f49b67e Added mouse motion support 10 years ago
  Thomas Buck 355253f9b0 Mouse support for menu 10 years ago
  Thomas Buck 933c01b593 Key bindings working 10 years ago
  Thomas Buck 61486b7e36 Menu draws half-transparent overlay 10 years ago
  Thomas Buck 982261e7aa Added Menu 10 years ago
  Thomas Buck 947533bb1b Font rendering working 10 years ago
  Thomas Buck 9ab9b81ba7 Wrote TTF string rendering 10 years ago
  Thomas Buck 64d182c6cb More ttf code 10 years ago