44 Commits (917e1b47edb43a0fbec3dbec4ce3053a35657b86)

Author SHA1 Message Date
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9 years ago
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 9 years ago
  Thomas Buck 2ada067d3c SkeletalModel rendering tests 9 years ago
  Thomas Buck 6c6d49f2ee Started work on Entity system 9 years ago
  Thomas Buck 3e15451d64 Fixed StaticModel rotation 10 years ago
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 10 years ago
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms 10 years ago
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes 10 years ago
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 10 years ago
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 10 years ago
  Thomas Buck f00fb80309 Split Log class from Console 10 years ago
  Thomas Buck 60df802f2a Use Console as Stream everywhere 10 years ago
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings 10 years ago
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 years ago
  Thomas Buck 63fe667aba More or less fixes #3 10 years ago
  Thomas Buck 8fbca37731 Created StaticMesh class 10 years ago
  Thomas Buck 93e008178b Fixed wrong entity rotation 10 years ago
  Thomas Buck e59892542e Fixed SkeletalModel animation creation 10 years ago
  Thomas Buck dbc1fa9507 wip 10 years ago
  Thomas Buck 55d27f888c Simplified SkeletalModel/AnimationFrame/... constructors 10 years ago
  Thomas Buck b8ee254b56 New assert implementation, meta improvements 10 years ago
  Thomas Buck 4061e9ff5e Runs again. Wrong SkeletalModels used? 10 years ago
  Thomas Buck afe8cb1122 Compiles but segfaults on level load 10 years ago
  Thomas Buck 6984585d1b Render compiles 10 years ago
  Thomas Buck fdd71891c0 Compiles up to Render 10 years ago
  Thomas Buck 4a08d4c789 Ported Entity and SkeletalModel constructor 10 years ago
  Thomas Buck bd5a177989 Work still in progress 10 years ago
  Thomas Buck 549374f4d4 Work in progress 10 years ago
  Thomas Buck 6f15905676 Created Entity class 10 years ago
  Carsten Teibes 0551ac927e add missing includes and defines for linux compilation 10 years ago
  Thomas Buck ab29600064 No longer segfaulting but now leaking World memory 10 years ago
  Thomas Buck 2e2c4e2693 Added SkeletalModel, now using std::vector 10 years ago
  Thomas Buck c676a07a35 Fresh start 10 years ago
  Thomas Buck 22c3513f33 Leaking even more memory but can now switch levels 10 years ago
  Thomas Buck bdae1c57a6 using sdl2-config for include path 10 years ago
  Thomas Buck 63e4bb5fd6 Removed memory test 10 years ago
  Thomas Buck 74504d8622 More cppcheck warnings 10 years ago
  Thomas Buck d04a65c67f Improved documentation 10 years ago
  Thomas Buck cc4de9324d Autoindent & retab 10 years ago
  Thomas Buck b8cd0cb42c SkeletalModel memory test 11 years ago
  Thomas Buck ece6b3ec5a Moved headers and started moving tests 11 years ago
  Thomas Buck e8b26392bf Removed empty unit tests 11 years ago
  Thomas Buck f3fb7db04d Initial commit from SF CVS 11 years ago