62 Комити (99f07ee6fef7d6446bc297bffacfe36566e762b7)

Аутор SHA1 Порука Датум
  Thomas Buck 99f07ee6fe Commander now ezOptionParser. Fixed many warnings. пре 8 година
  Thomas Buck 45288518bf Fixed indentation [skip ci] пре 8 година
  Thomas Buck 44935e3e1d Updated ImGui пре 8 година
  Thomas Buck d26aedf803 More debug output and support for windows compiling. пре 9 година
  Thomas Buck ea91c9484a World static, more debug infos, portal rendering. пре 9 година
  Thomas Buck f8dba33eea Removed custom Font support пре 9 година
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. пре 9 година
  Thomas Buck eedb4ec4ed Now using glbinding пре 9 година
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. пре 9 година
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window пре 9 година
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. пре 9 година
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] пре 9 година
  Thomas Buck 9e759a7937 Added support for TR1 levels пре 9 година
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) пре 9 година
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros пре 9 година
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. пре 9 година
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer пре 9 година
  Thomas Buck 6282248c71 Fixed texture viewer, updated imgui again пре 9 година
  Thomas Buck e3b087062f Updated imgui пре 9 година
  Thomas Buck 0d31c3b41a Support for Room Sprites пре 9 година
  Thomas Buck 09b15dddcd Format code [skip ci] пре 9 година
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. пре 9 година
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay пре 9 година
  Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. пре 9 година
  Thomas Buck e2f3ea30ad TextureManager is now completely static. пре 9 година
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly пре 9 година
  Thomas Buck 28c15c890e Menu background now chosen randomly пре 9 година
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. пре 9 година
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. пре 9 година
  Thomas Buck 6625071dfd Render StaticModels пре 9 година
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding пре 9 година
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing пре 9 година
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 9 година
  Thomas Buck 448783e71a Continued work on new Mesh implementation пре 9 година
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities пре 9 година
  Thomas Buck 741083b757 Fixed indent [skip ci] пре 9 година
  Thomas Buck bd24c36a7f Added SoundManager пре 9 година
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers пре 9 година
  Thomas Buck def2a75125 textile triangle display пре 9 година
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures пре 9 година
  Thomas Buck e968717184 Added texture viewer пре 9 година
  Thomas Buck 60c217d16a TextureManager now has independent storages пре 9 година
  Thomas Buck 65be6f0114 Fixed wireframe background color пре 9 година
  Thomas Buck e83305bc8e Auto code indentation [skip ci] пре 9 година
  Thomas Buck f00fb80309 Split Log class from Console пре 9 година
  Thomas Buck d64eac9034 Fixed imgui rendering пре 9 година
  Thomas Buck 53919aa554 Removed OpenRaider class, added RunTime class пре 9 година
  Thomas Buck 1bb089c311 imgui integration working more or less пре 9 година
  Thomas Buck ae635bd43a Moved getX() methods [skip ci] пре 9 година
  Thomas Buck 6541e0c674 Removed C-Style string handling code. пре 9 година