54 次代码提交 (99f07ee6fef7d6446bc297bffacfe36566e762b7)

作者 SHA1 备注 提交日期
  Thomas Buck 99f07ee6fe Commander now ezOptionParser. Fixed many warnings. 8 年前
  Thomas Buck 164ba94597 Fixed Sprite rotation, Sound upside-down, Entity UI 8 年前
  Thomas Buck b5f7ad321f Can also click on Room Sprites 8 年前
  Thomas Buck ea91c9484a World static, more debug infos, portal rendering. 9 年前
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. 9 年前
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 年前
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 9 年前
  Thomas Buck 6c6d49f2ee Started work on Entity system 9 年前
  Thomas Buck 0d31c3b41a Support for Room Sprites 9 年前
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 9 年前
  Thomas Buck 21d2478397 Added basic view frustum culling 9 年前
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes 9 年前
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI 9 年前
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9 年前
  Thomas Buck 10a27174bb Multiple changes 9 年前
  Thomas Buck 1bb089c311 imgui integration working more or less 9 年前
  Thomas Buck ae635bd43a Moved getX() methods [skip ci] 9 年前
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings 10 年前
  Thomas Buck 8fbca37731 Created StaticMesh class 10 年前
  Thomas Buck afad81a858 Moved methods from World into Room. 10 年前
  Thomas Buck b8ee254b56 New assert implementation, meta improvements 10 年前
  Thomas Buck fdd71891c0 Compiles up to Render 10 年前
  Thomas Buck 4a08d4c789 Ported Entity and SkeletalModel constructor 10 年前
  Thomas Buck 549374f4d4 Work in progress 10 年前
  Thomas Buck e10084d735 Removed more old stuff from WorldData 10 年前
  Thomas Buck b8794b216d Using Box as BoundingBox 10 年前
  Thomas Buck 01d39b4972 Render using new interface 10 年前
  Thomas Buck c3f431e6ef Rewrote Sprite loading in Game 10 年前
  Thomas Buck b6da69c891 Starting refactoring 10 年前
  Carsten Teibes 0551ac927e add missing includes and defines for linux compilation 10 年前
  Thomas Buck 0e4a874e40 Moved Command code into own file 10 年前
  Thomas Buck e36e6e5ee3 Maplist now in Menu 10 年前
  Thomas Buck 6eb807c063 Little world cleanup 10 年前
  Thomas Buck c27e093bec Segfaults 10 年前
  Thomas Buck 7a4a5c0a96 Added animation test commands 10 年前
  Thomas Buck 1aaa6ceef0 No longer segfaulting walking Yvel.tr2 10 年前
  Thomas Buck f5678a561a More asserts 10 年前
  Thomas Buck ab29600064 No longer segfaulting but now leaking World memory 10 年前
  Thomas Buck 1b8d5f6694 Now segfaults somwhere else in Render 10 年前
  Thomas Buck 54741ed7bd Added World, WorldData, using std list and vector. 10 年前
  Thomas Buck c676a07a35 Fresh start 10 年前
  Thomas Buck bdae1c57a6 using sdl2-config for include path 10 年前
  Thomas Buck 63e4bb5fd6 Removed memory test 10 年前
  Thomas Buck afda40b282 Reenabled some warnings 10 年前
  Thomas Buck bb20513f44 Documented World.h 10 年前
  Thomas Buck 1e14ca3d42 Turned conversion warnings on 10 年前
  Thomas Buck cc4de9324d Autoindent & retab 10 年前
  Thomas Buck 4e66f79da7 Even more warnings 10 年前
  Thomas Buck 884ce37576 Removed hel mstl subfolders 10 年前
  Thomas Buck ece6b3ec5a Moved headers and started moving tests 10 年前