54 次程式碼提交 (99f07ee6fef7d6446bc297bffacfe36566e762b7)

作者 SHA1 備註 提交日期
  Thomas Buck d6eab5d760 Imgui update, debugging 9 年之前
  Thomas Buck 4681b6ac10 New vis check (work in progress) 9 年之前
  Thomas Buck ea91c9484a World static, more debug infos, portal rendering. 9 年之前
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. 9 年之前
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 年之前
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window 9 年之前
  Thomas Buck ae5868b708 Small fixes for TR1 moveable parsing 9 年之前
  Thomas Buck 86a7bbab0f Improved Sound Debug UI, updated ImGui 9 年之前
  Thomas Buck 4cb2078e24 Fixed TR3 level loader 9 年之前
  Thomas Buck 7386eef8ae Fixed TR1 level loading (sound samples and colors) 9 年之前
  Thomas Buck 9e759a7937 Added support for TR1 levels 9 年之前
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9 年之前
  Thomas Buck a0efd8352e Small fixes (tried to compile with Visual Studio) 9 年之前
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 9 年之前
  Thomas Buck 2ada067d3c SkeletalModel rendering tests 9 年之前
  Thomas Buck 6c6d49f2ee Started work on Entity system 9 年之前
  Thomas Buck 0d31c3b41a Support for Room Sprites 9 年之前
  Thomas Buck 09b15dddcd Format code [skip ci] 9 年之前
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 9 年之前
  Thomas Buck c0bb765fbf Wrong assert was used when including glm 9 年之前
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 9 年之前
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 9 年之前
  Thomas Buck 21d2478397 Added basic view frustum culling 9 年之前
  Thomas Buck 3e15451d64 Fixed StaticModel rotation 9 年之前
  Thomas Buck 6625071dfd Render StaticModels 9 年之前
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding 9 年之前
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 9 年之前
  Thomas Buck 86eb716b47 Fix glm includes for Travis 9 年之前
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 年之前
  Thomas Buck 448783e71a Continued work on new Mesh implementation 9 年之前
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms 9 年之前
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes 9 年之前
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 9 年之前
  Thomas Buck fc4324ff3f Renamed Vector3d to Vec3, added math unit test 9 年之前
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI 9 年之前
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder 9 年之前
  Thomas Buck 741083b757 Fixed indent [skip ci] 9 年之前
  Thomas Buck bd24c36a7f Added SoundManager 9 年之前
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers 9 年之前
  Thomas Buck bdc9462674 Added sound debug UI, removed sound command 9 年之前
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures 9 年之前
  Thomas Buck 8d3b675c4b LoaderTR2 tries to load external SFX file 9 年之前
  Thomas Buck dc66df2716 Didn't even compile... 9 年之前
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms 9 年之前
  Thomas Buck e968717184 Added texture viewer 9 年之前
  Thomas Buck 65be6f0114 Fixed wireframe background color 10 年之前
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 10 年之前
  Thomas Buck 8b3cd134e0 Added level loader test driver and fixed parsing bug 10 年之前
  Thomas Buck f00fb80309 Split Log class from Console 10 年之前
  Thomas Buck a50a50ef23 Slight improvements in new Loader 10 年之前