6 Комити (abb4445957836484dcc24c2788fe804cd3ae6fb1)

Аутор SHA1 Порука Датум
  Thomas Buck c0bb765fbf Wrong assert was used when including glm пре 10 година
  Thomas Buck e2f3ea30ad TextureManager is now completely static. пре 10 година
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly пре 10 година
  Thomas Buck 55c1192438 Bugfixes in WindowSDL, Console. Added ShaderBuffer. пре 10 година
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader пре 10 година
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. пре 10 година