Thomas Buck
|
ae5868b708
|
Small fixes for TR1 moveable parsing
|
9年前 |
Thomas Buck
|
86a7bbab0f
|
Improved Sound Debug UI, updated ImGui
|
9年前 |
Thomas Buck
|
09b110bb28
|
Fixed crashing TR3 levels. SoundSources working.
|
9年前 |
Thomas Buck
|
4cb2078e24
|
Fixed TR3 level loader
|
9年前 |
Thomas Buck
|
f7cbc216ce
|
Using float for font colors. Better controller mapping.
|
9年前 |
Thomas Buck
|
aa52606cc1
|
LoaderTR1 Unfinished Business support. Sprint for camera movement.
|
9年前 |
Thomas Buck
|
7386eef8ae
|
Fixed TR1 level loading (sound samples and colors)
|
9年前 |
Thomas Buck
|
917e1b47ed
|
Removed unused stuff [skip ci]
|
9年前 |
Thomas Buck
|
ce2b8c05d7
|
Updated imgui to v1.35 wip
|
9年前 |
Thomas Buck
|
9e759a7937
|
Added support for TR1 levels
|
9年前 |
Thomas Buck
|
6f206c9af0
|
Updated imgui to v1.33
|
9年前 |
Thomas Buck
|
ef6e927080
|
Fix tombraider.bfft bug [skip ci]
|
9年前 |
Thomas Buck
|
c5617b2ea4
|
Forgot ChangeLog [skip ci]
|
9年前 |
Thomas Buck
|
accd3ea4e8
|
Render into textures, camera room tracking & target UI (all non-working)
|
9年前 |
Thomas Buck
|
a0efd8352e
|
Small fixes (tried to compile with Visual Studio)
|
9年前 |
Thomas Buck
|
dfbc01cc42
|
TR3 level loader, assert macros
|
10年前 |
Thomas Buck
|
2ada067d3c
|
SkeletalModel rendering tests
|
10年前 |
Thomas Buck
|
187855894f
|
Controller menu navigation & limit camera rotation
|
10年前 |
Thomas Buck
|
9dd7432bfd
|
Imgui update, controller & camera movement improvements.
|
10年前 |
Thomas Buck
|
2382ecf1f8
|
Return of (animated) textile and sprite viewer
|
10年前 |
Thomas Buck
|
6282248c71
|
Fixed texture viewer, updated imgui again
|
10年前 |
Thomas Buck
|
e3b087062f
|
Updated imgui
|
10年前 |
Thomas Buck
|
6c6d49f2ee
|
Started work on Entity system
|
10年前 |
Thomas Buck
|
6cf1b1923b
|
Support for imgui/SDL text input IME
|
10年前 |
Thomas Buck
|
a6f633f669
|
Forgot new imgui stb files
|
10年前 |
Thomas Buck
|
6d26fdc0ea
|
Updated imgui, now with own TTF support.
|
10年前 |
Thomas Buck
|
18b8317e42
|
Can show font bounding box
|
10年前 |
Thomas Buck
|
965a9ef47d
|
Fixed screenshot distortion bug
|
10年前 |
Thomas Buck
|
0d31c3b41a
|
Support for Room Sprites
|
10年前 |
Thomas Buck
|
09b15dddcd
|
Format code [skip ci]
|
10年前 |
Thomas Buck
|
71bf2febc7
|
Back face culling, log levels, clipboard support.
|
10年前 |
Thomas Buck
|
1f05528ddd
|
Changed default imgui style, fixed FPS histogram
|
10年前 |
Thomas Buck
|
2218ccfcad
|
Individual toggles for bounding box visualisation.
|
10年前 |
Thomas Buck
|
b4360d62d2
|
Fixed Camera Z rotation bug
|
10年前 |
Thomas Buck
|
a9c5247665
|
Fixed unit tests no longer compiling
|
10年前 |
Thomas Buck
|
29ca435f21
|
Debug info now displayed as imgui overlay
|
10年前 |
Thomas Buck
|
abb4445957
|
Updated imgui, added consoleAction.
|
10年前 |
Thomas Buck
|
c0bb765fbf
|
Wrong assert was used when including glm
|
10年前 |
Thomas Buck
|
f529431d53
|
Fixed FontTTF Glyph Y Offset
|
10年前 |
Thomas Buck
|
3c66d229bf
|
Now using stb_truetype instead of SDL2-TTF.
|
10年前 |
Thomas Buck
|
7e3389dcf0
|
Fixed FontImGui, now readable.
|
10年前 |
Thomas Buck
|
e2f3ea30ad
|
TextureManager is now completely static.
|
10年前 |
Thomas Buck
|
63e5a0b55f
|
Performance boost by storing data in GL buffers directly
|
10年前 |
Thomas Buck
|
55c1192438
|
Bugfixes in WindowSDL, Console. Added ShaderBuffer.
|
10年前 |
Thomas Buck
|
a3d6411368
|
Removed Exceptions, moved GL code into Shader
|
10年前 |
Thomas Buck
|
28c15c890e
|
Menu background now chosen randomly
|
10年前 |
Thomas Buck
|
98199883db
|
Fixed window resizing and initial camera offset.
|
10年前 |
Thomas Buck
|
4e9ef0cb43
|
Fixed StaticMesh Y offset
|
10年前 |
Thomas Buck
|
39b0ffac3b
|
Using stb_image, stb_image_write. New imgui version.
|
10年前 |
Thomas Buck
|
b2436b7de4
|
RunTime now static. StaticMesh displays bounding boxes.
|
10年前 |