Thomas Buck
|
3c90bc49a8
|
Created UI windowing interface
|
10 年之前 |
Thomas Buck
|
16dbdf29cd
|
Screenshot command and other small improvements
|
10 年之前 |
Thomas Buck
|
604539e334
|
Fixed many 64 to 32 bit warnings
|
10 年之前 |
Thomas Buck
|
b1fb7c9965
|
Removed vec_t typedefs
|
10 年之前 |
Thomas Buck
|
8fbca37731
|
Created StaticMesh class
|
10 年之前 |
Thomas Buck
|
b8ee254b56
|
New assert implementation, meta improvements
|
10 年之前 |
Thomas Buck
|
bd5a177989
|
Work still in progress
|
10 年之前 |
Thomas Buck
|
549374f4d4
|
Work in progress
|
10 年之前 |
Thomas Buck
|
36ece5eb87
|
Setup objects from TombRaider in their constructor
|
10 年之前 |
Thomas Buck
|
6eba26fb03
|
Simplified Render Texture loading
|
10 年之前 |
Thomas Buck
|
8d34c76503
|
Game::mLoaded now private
|
10 年之前 |
Thomas Buck
|
4cf403d809
|
Moved game commands into OpenRaider. Added hop cmd.
|
10 年之前 |
Thomas Buck
|
12b203507b
|
Render is now also service
|
10 年之前 |
Thomas Buck
|
237a34b03d
|
Camera now also service
|
10 年之前 |
Thomas Buck
|
e9c7c9c42f
|
World now also service
|
10 年之前 |
Thomas Buck
|
d4f4ba5d92
|
Added game mode command
|
10 年之前 |
Thomas Buck
|
841824229e
|
Started reimplementing game engine commands
|
10 年之前 |
Thomas Buck
|
c70c37a4bf
|
Added basic movement
|
10 年之前 |
Thomas Buck
|
024206ac6c
|
Added processing code. Segfault on level load.
|
10 年之前 |
Thomas Buck
|
23c9159d52
|
Game is singleton. Started initializing Render.
Modified Camera and Render.
|
10 年之前 |
Thomas Buck
|
452fe3ce8b
|
gWorld and LARA for Render now moved to Game
|
10 年之前 |
Thomas Buck
|
556892812d
|
Added TombRaider level loader
|
10 年之前 |
Thomas Buck
|
6a2026b656
|
Added Game class.
Moved typedefs into global header.
|
10 年之前 |