Thomas Buck
|
c0bb765fbf
|
Wrong assert was used when including glm
|
10 年之前 |
Thomas Buck
|
63e5a0b55f
|
Performance boost by storing data in GL buffers directly
|
10 年之前 |
Thomas Buck
|
f41562f7f2
|
Windowing classes now static. Tried to clamp camera rotation.
|
10 年之前 |
Thomas Buck
|
86eb716b47
|
Fix glm includes for Travis
|
10 年之前 |
Thomas Buck
|
c2db7bcfbd
|
Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
|
10 年之前 |
Thomas Buck
|
ad4fa38113
|
Rewrote OpenAL, SoundManager, added system folder
|
10 年之前 |
Thomas Buck
|
e83305bc8e
|
Auto code indentation [skip ci]
|
10 年之前 |
Thomas Buck
|
874680e731
|
Fonts can be changed on-the-fly
|
10 年之前 |
Thomas Buck
|
6541e0c674
|
Removed C-Style string handling code.
This resolves #4 as bufferString() no longer exists!
|
10 年之前 |
Thomas Buck
|
ba9e86cd4c
|
Wrapped Text Rendering. Menu dialogs.
|
10 年之前 |
Thomas Buck
|
b1fb7c9965
|
Removed vec_t typedefs
|
10 年之前 |
Thomas Buck
|
48b2985506
|
Added FontManager
|
10 年之前 |
Thomas Buck
|
0d25be737e
|
Finished TRLE font support, loading lps files
|
10 年之前 |
Thomas Buck
|
9c2ca51667
|
Started implementing FontTRLE
|
10 年之前 |