Thomas Buck
|
23c9159d52
|
Game is singleton. Started initializing Render.
Modified Camera and Render.
|
10 years ago |
Thomas Buck
|
df44fe47d7
|
Camera sensitivity stored in OpenRaider
|
10 years ago |
Thomas Buck
|
452fe3ce8b
|
gWorld and LARA for Render now moved to Game
|
10 years ago |
Thomas Buck
|
b32e1ce56f
|
Added Render
|
10 years ago |
Thomas Buck
|
afc11f2c5a
|
Load external sound effect files
|
10 years ago |
Thomas Buck
|
54741ed7bd
|
Added World, WorldData, using std list and vector.
|
10 years ago |
Thomas Buck
|
e02c9affed
|
Added Texture
|
10 years ago |
Thomas Buck
|
2e2c4e2693
|
Added SkeletalModel, now using std::vector
|
10 years ago |
Thomas Buck
|
e7b6c7bf7b
|
Added Camera, Emitter, Mesh, Particle, ViewVolume
|
10 years ago |
Thomas Buck
|
8434b52203
|
Generate action for Game on mouse clicks
|
10 years ago |
Thomas Buck
|
d61daf3fcf
|
Validating pak before putting it in menu list
|
10 years ago |
Thomas Buck
|
345371e3ad
|
Moved TombRaider structs into TombRaiderData
|
10 years ago |
Thomas Buck
|
556892812d
|
Added TombRaider level loader
|
10 years ago |
Thomas Buck
|
6a2026b656
|
Added Game class.
Moved typedefs into global header.
|
10 years ago |
Thomas Buck
|
9fd1622471
|
Can now also bind mouse actions
|
10 years ago |
Thomas Buck
|
78e55f04a8
|
Added mouse scrolling support.
Used in Console to scroll the history.
|
10 years ago |
Thomas Buck
|
62af5ce2ba
|
Added proper command history for console
|
10 years ago |
Thomas Buck
|
48b09ec110
|
Added help command
|
10 years ago |
Thomas Buck
|
5a7d335545
|
Console working.
Added quit command. Fixed bug in bufferString segfaulting with too big strings.
|
10 years ago |
Thomas Buck
|
02ceb1687a
|
Fixed system timer for BSDs
|
10 years ago |
Thomas Buck
|
0da8aace78
|
Moved drawText into WindowSDL. Added Console.
|
10 years ago |
Thomas Buck
|
e17f49b67e
|
Added mouse motion support
|
10 years ago |
Thomas Buck
|
355253f9b0
|
Mouse support for menu
|
10 years ago |
Thomas Buck
|
c0b2f96ab4
|
basic menu functionality working
|
10 years ago |
Thomas Buck
|
066ff8356c
|
preparing menu
|
10 years ago |
Thomas Buck
|
933c01b593
|
Key bindings working
|
10 years ago |
Thomas Buck
|
4821f10582
|
Mouse and keyboard handler for Menu
|
10 years ago |
Thomas Buck
|
61486b7e36
|
Menu draws half-transparent overlay
|
10 years ago |
Thomas Buck
|
982261e7aa
|
Added Menu
|
10 years ago |
Thomas Buck
|
7443062c49
|
Finished implementing set command.
Only mouse is missing.
|
10 years ago |
Thomas Buck
|
c5d2af8adb
|
Added Sound initialization
|
10 years ago |
Thomas Buck
|
73135ebc12
|
More set commands implemented
|
10 years ago |
Thomas Buck
|
03bb3e01ed
|
Started implementing command system.
Config file now ends with ini instead of init.
|
10 years ago |
Thomas Buck
|
c7d35c3144
|
Added TombRaider1.h
|
10 years ago |
Thomas Buck
|
841ec1cd84
|
Added GL initialization
|
10 years ago |
Thomas Buck
|
8509d6bea4
|
Now 0.1.3
|
10 years ago |
Thomas Buck
|
947533bb1b
|
Font rendering working
|
10 years ago |
Thomas Buck
|
9ab9b81ba7
|
Wrote TTF string rendering
|
10 years ago |
Thomas Buck
|
64d182c6cb
|
More ttf code
|
10 years ago |
Thomas Buck
|
3b6f0730c6
|
Started font support
|
10 years ago |
Thomas Buck
|
e3a803f213
|
Changelog
|
10 years ago |
Thomas Buck
|
c40ad37355
|
Displaying empty SDL window
|
10 years ago |
Thomas Buck
|
a72a1e7f5b
|
Added main loop, started event handling
|
10 years ago |
Thomas Buck
|
794f871462
|
Added SDL GL buffer swap
|
10 years ago |
Thomas Buck
|
f50d7d6c3a
|
WindowSDL GL driver support and more error checks
|
10 years ago |
Thomas Buck
|
fe8d624d75
|
Finished most of WindowSDL
|
10 years ago |
Thomas Buck
|
9a3be10000
|
Started porting SDL code
|
10 years ago |
Thomas Buck
|
df70e557c7
|
cmake changes to make SDL optional in the future
|
10 years ago |
Thomas Buck
|
ac30fd8388
|
Started with Window and WindowSDL
|
10 years ago |
Thomas Buck
|
b346206d92
|
Slimmed down math/math.h
|
10 years ago |