Thomas Buck
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eedb4ec4ed
|
Now using glbinding
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9 年之前 |
Thomas Buck
|
763efbb8bf
|
Add move constructor to LogLevel
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9 年之前 |
Thomas Buck
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f420cc3872
|
Fixes for Linux compilation
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9 年之前 |
Thomas Buck
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0e0c0947a7
|
Now v0.1.4. New Readme. Updated docs.
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9 年之前 |
Thomas Buck
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8ebbd705a4
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Main menu rewrite as imgui window
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9 年之前 |
Thomas Buck
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ae5868b708
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Small fixes for TR1 moveable parsing
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9 年之前 |
Thomas Buck
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86a7bbab0f
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Improved Sound Debug UI, updated ImGui
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9 年之前 |
Thomas Buck
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09b110bb28
|
Fixed crashing TR3 levels. SoundSources working.
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9 年之前 |
Thomas Buck
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4cb2078e24
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Fixed TR3 level loader
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9 年之前 |
Thomas Buck
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f7cbc216ce
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Using float for font colors. Better controller mapping.
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9 年之前 |
Thomas Buck
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aa52606cc1
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LoaderTR1 Unfinished Business support. Sprint for camera movement.
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9 年之前 |
Thomas Buck
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7386eef8ae
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Fixed TR1 level loading (sound samples and colors)
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9 年之前 |
Thomas Buck
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917e1b47ed
|
Removed unused stuff [skip ci]
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9 年之前 |
Thomas Buck
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9e759a7937
|
Added support for TR1 levels
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9 年之前 |
Thomas Buck
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accd3ea4e8
|
Render into textures, camera room tracking & target UI (all non-working)
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9 年之前 |
Thomas Buck
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a0efd8352e
|
Small fixes (tried to compile with Visual Studio)
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9 年之前 |
Thomas Buck
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dfbc01cc42
|
TR3 level loader, assert macros
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9 年之前 |
Thomas Buck
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2ada067d3c
|
SkeletalModel rendering tests
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9 年之前 |
Thomas Buck
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187855894f
|
Controller menu navigation & limit camera rotation
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9 年之前 |
Thomas Buck
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9dd7432bfd
|
Imgui update, controller & camera movement improvements.
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9 年之前 |
Thomas Buck
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2382ecf1f8
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Return of (animated) textile and sprite viewer
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9 年之前 |
Thomas Buck
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e3b087062f
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Updated imgui
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9 年之前 |
Thomas Buck
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6c6d49f2ee
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Started work on Entity system
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9 年之前 |
Thomas Buck
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6cf1b1923b
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Support for imgui/SDL text input IME
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9 年之前 |
Thomas Buck
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6d26fdc0ea
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Updated imgui, now with own TTF support.
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9 年之前 |
Thomas Buck
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18b8317e42
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Can show font bounding box
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9 年之前 |
Thomas Buck
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0d31c3b41a
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Support for Room Sprites
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9 年之前 |
Thomas Buck
|
09b15dddcd
|
Format code [skip ci]
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9 年之前 |
Thomas Buck
|
71bf2febc7
|
Back face culling, log levels, clipboard support.
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9 年之前 |
Thomas Buck
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2218ccfcad
|
Individual toggles for bounding box visualisation.
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9 年之前 |
Thomas Buck
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b4360d62d2
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Fixed Camera Z rotation bug
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9 年之前 |
Thomas Buck
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29ca435f21
|
Debug info now displayed as imgui overlay
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9 年之前 |
Thomas Buck
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abb4445957
|
Updated imgui, added consoleAction.
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9 年之前 |
Thomas Buck
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c0bb765fbf
|
Wrong assert was used when including glm
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9 年之前 |
Thomas Buck
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f529431d53
|
Fixed FontTTF Glyph Y Offset
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9 年之前 |
Thomas Buck
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3c66d229bf
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Now using stb_truetype instead of SDL2-TTF.
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9 年之前 |
Thomas Buck
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e2f3ea30ad
|
TextureManager is now completely static.
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9 年之前 |
Thomas Buck
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63e5a0b55f
|
Performance boost by storing data in GL buffers directly
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9 年之前 |
Thomas Buck
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55c1192438
|
Bugfixes in WindowSDL, Console. Added ShaderBuffer.
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9 年之前 |
Thomas Buck
|
a3d6411368
|
Removed Exceptions, moved GL code into Shader
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9 年之前 |
Thomas Buck
|
28c15c890e
|
Menu background now chosen randomly
|
9 年之前 |
Thomas Buck
|
98199883db
|
Fixed window resizing and initial camera offset.
|
9 年之前 |
Thomas Buck
|
4e9ef0cb43
|
Fixed StaticMesh Y offset
|
9 年之前 |
Thomas Buck
|
39b0ffac3b
|
Using stb_image, stb_image_write. New imgui version.
|
9 年之前 |
Thomas Buck
|
b2436b7de4
|
RunTime now static. StaticMesh displays bounding boxes.
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9 年之前 |
Thomas Buck
|
f41562f7f2
|
Windowing classes now static. Tried to clamp camera rotation.
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9 年之前 |
Thomas Buck
|
826c05f5b6
|
Draw room bounding boxes in wireframe mode
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9 年之前 |
Thomas Buck
|
a2bed57177
|
Controller support, Camera Quaternion
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9 年之前 |
Thomas Buck
|
7f4de9d5a7
|
Fixed view frustum calculation and culling
|
10 年之前 |
Thomas Buck
|
21d2478397
|
Added basic view frustum culling
|
10 年之前 |