28 コミット (c0bb765fbf2a4c2d0338c0d8a1afd059139e82a6)

作成者 SHA1 メッセージ 日付
  Thomas Buck c0bb765fbf Wrong assert was used when including glm 9年前
  Thomas Buck a2bed57177 Controller support, Camera Quaternion 9年前
  Thomas Buck 6724d84f3b Removed WindowGLUT, added WindowGLFW 9年前
  Thomas Buck 43a70b7d24 More Travis fixing... 9年前
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9年前
  Thomas Buck 874680e731 Fonts can be changed on-the-fly 9年前
  Thomas Buck cb8108aed5 Console now made with imgui 9年前
  Thomas Buck 53919aa554 Removed OpenRaider class, added RunTime class 9年前
  Thomas Buck 1bb089c311 imgui integration working more or less 9年前
  Thomas Buck e54e18e7e6 Added some more commands 9年前
  Thomas Buck 5b458f42fe Started implementing file system utilities 9年前
  Thomas Buck 533b83eb78 Improved global assert 9年前
  Thomas Buck d8e3f8df9e Removed cmake windows.h detection 10年前
  Thomas Buck 129604f2cf Improved Windows support 10年前
  Thomas Buck a74c620a72 loadImage(), move command 10年前
  Thomas Buck 436f04fd10 unsigned char instead of float for colors 10年前
  Thomas Buck 6eb0b47437 Texture now TextureManager 10年前
  Thomas Buck f97ebd7a0b Support for mouse keys 4 & 5 10年前
  Thomas Buck 821e17bee2 main uses iostream 10年前
  Thomas Buck 77edab5033 Simplified bind() methods 10年前
  Thomas Buck 202282beef misc 10年前
  Thomas Buck f9d10c89c4 Added PCX image reading support 10年前
  Thomas Buck ab8b1ba104 Added walk action. No longer crashes in World::isWall() 10年前
  Thomas Buck b8ee254b56 New assert implementation, meta improvements 10年前
  Thomas Buck 5032172fee Many small fixes 10年前
  Thomas Buck 4d98afd2aa Using only colors that were defined for renderer 10年前
  Thomas Buck 6a2026b656 Added Game class. 10年前