16 Révisions (c2db7bcfbdc79f8cde46fa1d6a0bd615fc205407)

Auteur SHA1 Message Date
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI il y a 9 ans
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms il y a 9 ans
  Thomas Buck 60c217d16a TextureManager now has independent storages il y a 9 ans
  Thomas Buck e83305bc8e Auto code indentation [skip ci] il y a 9 ans
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings il y a 10 ans
  Thomas Buck b1fb7c9965 Removed vec_t typedefs il y a 10 ans
  Thomas Buck 436f04fd10 unsigned char instead of float for colors il y a 10 ans
  Thomas Buck 1de393f974 Various little fixes il y a 10 ans
  Thomas Buck c29af0dda0 No longer crashes on exit il y a 10 ans
  Thomas Buck b8ee254b56 New assert implementation, meta improvements il y a 10 ans
  Thomas Buck e841776fe1 Prepared for Windows support il y a 10 ans
  Thomas Buck 36ece5eb87 Setup objects from TombRaider in their constructor il y a 10 ans
  Thomas Buck c3f431e6ef Rewrote Sprite loading in Game il y a 10 ans
  Thomas Buck b6da69c891 Starting refactoring il y a 10 ans
  Thomas Buck 404dd6b66e Started world refactoring il y a 10 ans