30 Révisions (c2db7bcfbdc79f8cde46fa1d6a0bd615fc205407)

Auteur SHA1 Message Date
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
  Thomas Buck 448783e71a Continued work on new Mesh implementation il y a 9 ans
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities il y a 9 ans
  Thomas Buck 741083b757 Fixed indent [skip ci] il y a 9 ans
  Thomas Buck bd24c36a7f Added SoundManager il y a 9 ans
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers il y a 9 ans
  Thomas Buck def2a75125 textile triangle display il y a 9 ans
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures il y a 9 ans
  Thomas Buck e968717184 Added texture viewer il y a 9 ans
  Thomas Buck 60c217d16a TextureManager now has independent storages il y a 9 ans
  Thomas Buck 65be6f0114 Fixed wireframe background color il y a 9 ans
  Thomas Buck e83305bc8e Auto code indentation [skip ci] il y a 9 ans
  Thomas Buck f00fb80309 Split Log class from Console il y a 9 ans
  Thomas Buck d64eac9034 Fixed imgui rendering il y a 9 ans
  Thomas Buck 53919aa554 Removed OpenRaider class, added RunTime class il y a 9 ans
  Thomas Buck 1bb089c311 imgui integration working more or less il y a 9 ans
  Thomas Buck ae635bd43a Moved getX() methods [skip ci] il y a 9 ans
  Thomas Buck 6541e0c674 Removed C-Style string handling code. il y a 9 ans
  Thomas Buck 16dbdf29cd Screenshot command and other small improvements il y a 10 ans
  Thomas Buck 60df802f2a Use Console as Stream everywhere il y a 10 ans
  Thomas Buck b1fb7c9965 Removed vec_t typedefs il y a 10 ans
  Thomas Buck 6dc20b08d4 Whoopsy il y a 10 ans
  Thomas Buck 129604f2cf Improved Windows support il y a 10 ans
  Thomas Buck a74c620a72 loadImage(), move command il y a 10 ans
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service il y a 10 ans
  Thomas Buck e088c8ebcd Compiles in Ubuntu 14.04 with gcc il y a 10 ans
  Thomas Buck 436f04fd10 unsigned char instead of float for colors il y a 10 ans
  Thomas Buck 07888bff23 tga methods now take filename instead of FILE * il y a 10 ans
  Thomas Buck 74c6e6c54d scaleBuffer() no longer limiting at 256x256 il y a 10 ans
  Thomas Buck 6eb0b47437 Texture now TextureManager il y a 10 ans
  Thomas Buck 0617cfc738 Added utils/pixels il y a 10 ans
  Thomas Buck 1de393f974 Various little fixes il y a 10 ans
  Thomas Buck 202282beef misc il y a 10 ans
  Thomas Buck f9d10c89c4 Added PCX image reading support il y a 10 ans
  Thomas Buck c29af0dda0 No longer crashes on exit il y a 10 ans
  Thomas Buck b8ee254b56 New assert implementation, meta improvements il y a 10 ans
  Thomas Buck e841776fe1 Prepared for Windows support il y a 10 ans
  Thomas Buck 5032172fee Many small fixes il y a 10 ans
  Thomas Buck 4ba21cd02a removed glu includes il y a 10 ans
  Thomas Buck 14978be957 Fixed strange Texture offset in GL, added asserts. il y a 10 ans
  Thomas Buck 841824229e Started reimplementing game engine commands il y a 10 ans
  Thomas Buck dd085bef14 Very hacky fix for using the right textures il y a 10 ans
  Thomas Buck e02c9affed Added Texture il y a 10 ans
  Thomas Buck c676a07a35 Fresh start il y a 10 ans
  Thomas Buck 2e9c1855c3 Removed useless global variables. il y a 10 ans
  Thomas Buck f570706e20 Added texture debugging il y a 10 ans
  Thomas Buck f66275b65c Removed duplicated TGA writing code il y a 10 ans
  Thomas Buck 8f46787188 moved tga code into utils il y a 10 ans
  Thomas Buck bdae1c57a6 using sdl2-config for include path il y a 10 ans
  Thomas Buck 63e4bb5fd6 Removed memory test il y a 10 ans