Thomas Buck
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02081f0d98
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Fixed doxygen comment
|
il y a 10 ans |
Thomas Buck
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29e702c578
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Added FPS display, removed limit
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il y a 10 ans |
Thomas Buck
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7a4a5c0a96
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Added animation test commands
|
il y a 10 ans |
Thomas Buck
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14978be957
|
Fixed strange Texture offset in GL, added asserts.
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il y a 10 ans |
Thomas Buck
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d4f4ba5d92
|
Added game mode command
|
il y a 10 ans |
Thomas Buck
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4d98afd2aa
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Using only colors that were defined for renderer
|
il y a 10 ans |
Thomas Buck
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841824229e
|
Started reimplementing game engine commands
|
il y a 10 ans |
Thomas Buck
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c70c37a4bf
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Added basic movement
|
il y a 10 ans |
Thomas Buck
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ab29600064
|
No longer segfaulting but now leaking World memory
|
il y a 10 ans |
Thomas Buck
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024206ac6c
|
Added processing code. Segfault on level load.
|
il y a 10 ans |
Thomas Buck
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815ad09bd6
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Added LoadScreen Render mode back.
|
il y a 10 ans |
Thomas Buck
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23c9159d52
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Game is singleton. Started initializing Render.
Modified Camera and Render.
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il y a 10 ans |
Thomas Buck
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df44fe47d7
|
Camera sensitivity stored in OpenRaider
|
il y a 10 ans |
Thomas Buck
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452fe3ce8b
|
gWorld and LARA for Render now moved to Game
|
il y a 10 ans |
Thomas Buck
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b32e1ce56f
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Added Render
|
il y a 10 ans |
Thomas Buck
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54741ed7bd
|
Added World, WorldData, using std list and vector.
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il y a 10 ans |
Thomas Buck
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e02c9affed
|
Added Texture
|
il y a 10 ans |
Thomas Buck
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2e2c4e2693
|
Added SkeletalModel, now using std::vector
|
il y a 10 ans |
Thomas Buck
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e7b6c7bf7b
|
Added Camera, Emitter, Mesh, Particle, ViewVolume
|
il y a 10 ans |
Thomas Buck
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d61daf3fcf
|
Validating pak before putting it in menu list
|
il y a 10 ans |
Thomas Buck
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345371e3ad
|
Moved TombRaider structs into TombRaiderData
|
il y a 10 ans |
Thomas Buck
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556892812d
|
Added TombRaider level loader
|
il y a 10 ans |
Thomas Buck
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6a2026b656
|
Added Game class.
Moved typedefs into global header.
|
il y a 10 ans |
Thomas Buck
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9fd1622471
|
Can now also bind mouse actions
|
il y a 10 ans |
Thomas Buck
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78e55f04a8
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Added mouse scrolling support.
Used in Console to scroll the history.
|
il y a 10 ans |
Thomas Buck
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62af5ce2ba
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Added proper command history for console
|
il y a 10 ans |
Thomas Buck
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48b09ec110
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Added help command
|
il y a 10 ans |
Thomas Buck
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5a7d335545
|
Console working.
Added quit command. Fixed bug in bufferString segfaulting with too big strings.
|
il y a 10 ans |
Thomas Buck
|
02ceb1687a
|
Fixed system timer for BSDs
|
il y a 10 ans |
Thomas Buck
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0da8aace78
|
Moved drawText into WindowSDL. Added Console.
|
il y a 10 ans |
Thomas Buck
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e17f49b67e
|
Added mouse motion support
|
il y a 10 ans |
Thomas Buck
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355253f9b0
|
Mouse support for menu
|
il y a 10 ans |
Thomas Buck
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c0b2f96ab4
|
basic menu functionality working
|
il y a 10 ans |
Thomas Buck
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066ff8356c
|
preparing menu
|
il y a 10 ans |
Thomas Buck
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933c01b593
|
Key bindings working
|
il y a 10 ans |
Thomas Buck
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4821f10582
|
Mouse and keyboard handler for Menu
|
il y a 10 ans |
Thomas Buck
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61486b7e36
|
Menu draws half-transparent overlay
|
il y a 10 ans |
Thomas Buck
|
982261e7aa
|
Added Menu
|
il y a 10 ans |
Thomas Buck
|
7443062c49
|
Finished implementing set command.
Only mouse is missing.
|
il y a 10 ans |
Thomas Buck
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c5d2af8adb
|
Added Sound initialization
|
il y a 10 ans |
Thomas Buck
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73135ebc12
|
More set commands implemented
|
il y a 10 ans |
Thomas Buck
|
03bb3e01ed
|
Started implementing command system.
Config file now ends with ini instead of init.
|
il y a 10 ans |
Thomas Buck
|
c7d35c3144
|
Added TombRaider1.h
|
il y a 10 ans |
Thomas Buck
|
841ec1cd84
|
Added GL initialization
|
il y a 10 ans |
Thomas Buck
|
8509d6bea4
|
Now 0.1.3
|
il y a 10 ans |
Thomas Buck
|
947533bb1b
|
Font rendering working
|
il y a 10 ans |
Thomas Buck
|
9ab9b81ba7
|
Wrote TTF string rendering
|
il y a 10 ans |
Thomas Buck
|
64d182c6cb
|
More ttf code
|
il y a 10 ans |
Thomas Buck
|
3b6f0730c6
|
Started font support
|
il y a 10 ans |
Thomas Buck
|
c40ad37355
|
Displaying empty SDL window
|
il y a 10 ans |