20 Commits (cfd39a06ba45a997b019081e8e741d852d4af504)

Author SHA1 Message Date
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 years ago
  Thomas Buck 8fbca37731 Created StaticMesh class 10 years ago
  Thomas Buck b8ee254b56 New assert implementation, meta improvements 10 years ago
  Thomas Buck bd5a177989 Work still in progress 10 years ago
  Thomas Buck 549374f4d4 Work in progress 10 years ago
  Thomas Buck 36ece5eb87 Setup objects from TombRaider in their constructor 10 years ago
  Thomas Buck 6eba26fb03 Simplified Render Texture loading 10 years ago
  Thomas Buck 8d34c76503 Game::mLoaded now private 10 years ago
  Thomas Buck 4cf403d809 Moved game commands into OpenRaider. Added hop cmd. 10 years ago
  Thomas Buck 12b203507b Render is now also service 10 years ago
  Thomas Buck 237a34b03d Camera now also service 10 years ago
  Thomas Buck e9c7c9c42f World now also service 10 years ago
  Thomas Buck d4f4ba5d92 Added game mode command 10 years ago
  Thomas Buck 841824229e Started reimplementing game engine commands 10 years ago
  Thomas Buck c70c37a4bf Added basic movement 10 years ago
  Thomas Buck 024206ac6c Added processing code. Segfault on level load. 10 years ago
  Thomas Buck 23c9159d52 Game is singleton. Started initializing Render. 10 years ago
  Thomas Buck 452fe3ce8b gWorld and LARA for Render now moved to Game 10 years ago
  Thomas Buck 556892812d Added TombRaider level loader 10 years ago
  Thomas Buck 6a2026b656 Added Game class. 10 years ago