Thomas Buck
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4681b6ac10
|
New vis check (work in progress)
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9 anni fa |
Thomas Buck
|
ea91c9484a
|
World static, more debug infos, portal rendering.
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9 anni fa |
Thomas Buck
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9121091e5e
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No longer including gl.h globally, renamed own assert.
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9 anni fa |
Thomas Buck
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0e0c0947a7
|
Now v0.1.4. New Readme. Updated docs.
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9 anni fa |
Thomas Buck
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917e1b47ed
|
Removed unused stuff [skip ci]
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9 anni fa |
Thomas Buck
|
dfbc01cc42
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TR3 level loader, assert macros
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9 anni fa |
Thomas Buck
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0d31c3b41a
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Support for Room Sprites
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9 anni fa |
Thomas Buck
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c0bb765fbf
|
Wrong assert was used when including glm
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10 anni fa |
Thomas Buck
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98199883db
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Fixed window resizing and initial camera offset.
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10 anni fa |
Thomas Buck
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b2436b7de4
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RunTime now static. StaticMesh displays bounding boxes.
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10 anni fa |
Thomas Buck
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f41562f7f2
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Windowing classes now static. Tried to clamp camera rotation.
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10 anni fa |
Thomas Buck
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826c05f5b6
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Draw room bounding boxes in wireframe mode
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10 anni fa |
Thomas Buck
|
7f4de9d5a7
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Fixed view frustum calculation and culling
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10 anni fa |
Thomas Buck
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21d2478397
|
Added basic view frustum culling
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10 anni fa |
Thomas Buck
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6625071dfd
|
Render StaticModels
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10 anni fa |
Thomas Buck
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5a95f1c49f
|
Camera movement, first Mesh drawing
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10 anni fa |
Thomas Buck
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86eb716b47
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Fix glm includes for Travis
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10 anni fa |
Thomas Buck
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c2db7bcfbd
|
Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
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10 anni fa |
Thomas Buck
|
8e2118188c
|
LoaderTR2 loads most parts of the Rooms
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10 anni fa |
Thomas Buck
|
c3c681e66f
|
LoaderTR2 starts filling Rooms
|
10 anni fa |
Thomas Buck
|
e83305bc8e
|
Auto code indentation [skip ci]
|
10 anni fa |
Thomas Buck
|
89d4636222
|
Sorting vectors now working
|
10 anni fa |
Thomas Buck
|
b1fb7c9965
|
Removed vec_t typedefs
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10 anni fa |
Thomas Buck
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436f04fd10
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unsigned char instead of float for colors
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10 anni fa |
Thomas Buck
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e116fe3fa3
|
Created BoundingBox class
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10 anni fa |
Thomas Buck
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b8794b216d
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Using Box as BoundingBox
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10 anni fa |
Thomas Buck
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ac8022ec70
|
Menu play button working
|
10 anni fa |
Thomas Buck
|
2007e0693b
|
Moved Box, Sector,... into extra file
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10 anni fa |
Thomas Buck
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36ece5eb87
|
Setup objects from TombRaider in their constructor
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10 anni fa |
Thomas Buck
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01d39b4972
|
Render using new interface
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10 anni fa |
Thomas Buck
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a119a9994c
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Added comparison operator to static model
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10 anni fa |
Thomas Buck
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552687f17f
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Rewrote room loading code
|
10 anni fa |
Thomas Buck
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c3f431e6ef
|
Rewrote Sprite loading in Game
|
10 anni fa |
Thomas Buck
|
404dd6b66e
|
Started world refactoring
|
10 anni fa |