Thomas Buck
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2218ccfcad
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Individual toggles for bounding box visualisation.
|
il y a 9 ans |
Thomas Buck
|
98199883db
|
Fixed window resizing and initial camera offset.
|
il y a 9 ans |
Thomas Buck
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b2436b7de4
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RunTime now static. StaticMesh displays bounding boxes.
|
il y a 9 ans |
Thomas Buck
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6625071dfd
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Render StaticModels
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il y a 10 ans |
Thomas Buck
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c2db7bcfbd
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Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
|
il y a 10 ans |
Thomas Buck
|
8e2118188c
|
LoaderTR2 loads most parts of the Rooms
|
il y a 10 ans |
Thomas Buck
|
2c82d21373
|
LoaderTR2 tries to load Meshes and StaticMeshes
|
il y a 10 ans |
Thomas Buck
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60c217d16a
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TextureManager now has independent storages
|
il y a 10 ans |
Thomas Buck
|
e83305bc8e
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Auto code indentation [skip ci]
|
il y a 10 ans |
Thomas Buck
|
b1fb7c9965
|
Removed vec_t typedefs
|
il y a 10 ans |
Thomas Buck
|
a74c620a72
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loadImage(), move command
|
il y a 10 ans |
Thomas Buck
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8e09359af3
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TextureManager using vector, now also global service
|
il y a 10 ans |
Thomas Buck
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436f04fd10
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unsigned char instead of float for colors
|
il y a 10 ans |
Thomas Buck
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6eb0b47437
|
Texture now TextureManager
|
il y a 10 ans |
Thomas Buck
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3b4ebd4a94
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Simplified StaticMesh data storage
|
il y a 10 ans |
Thomas Buck
|
8fbca37731
|
Created StaticMesh class
|
il y a 10 ans |