196 Révisions (e841776fe14a119efb2053ef262cde55dbe3b186)

Auteur SHA1 Message Date
  Thomas Buck e841776fe1 Prepared for Windows support il y a 10 ans
  Thomas Buck b8794b216d Using Box as BoundingBox il y a 10 ans
  Thomas Buck ac8022ec70 Menu play button working il y a 10 ans
  Thomas Buck 2007e0693b Moved Box, Sector,... into extra file il y a 10 ans
  Thomas Buck 36ece5eb87 Setup objects from TombRaider in their constructor il y a 10 ans
  Thomas Buck 01d39b4972 Render using new interface il y a 10 ans
  Thomas Buck a119a9994c Added comparison operator to static model il y a 10 ans
  Thomas Buck 552687f17f Rewrote room loading code il y a 10 ans
  Thomas Buck c3f431e6ef Rewrote Sprite loading in Game il y a 10 ans
  Thomas Buck b6da69c891 Starting refactoring il y a 10 ans
  Thomas Buck 38fdfc7c9c misc il y a 10 ans
  Thomas Buck 404dd6b66e Started world refactoring il y a 10 ans
  Thomas Buck 138b5d3d95 Added my Todo list il y a 10 ans
  Carsten Teibes 3ed33d4341 be case-sensitive for config file il y a 10 ans
  Thomas Buck 0e4a874e40 Moved Command code into own file il y a 10 ans
  Thomas Buck e36e6e5ee3 Maplist now in Menu il y a 10 ans
  Thomas Buck 6eb807c063 Little world cleanup il y a 10 ans
  Thomas Buck da7cda9f16 Global objects instead of pointers. Initialization in OpenRaider il y a 10 ans
  Thomas Buck 5032172fee Many small fixes il y a 10 ans
  Thomas Buck 6eba26fb03 Simplified Render Texture loading il y a 10 ans
  Thomas Buck e898b03a05 Removed Emitter and Particle il y a 10 ans
  Thomas Buck dbeb29c8ac Removed unnecessary Camera functionality il y a 10 ans
  Thomas Buck 8d34c76503 Game::mLoaded now private il y a 10 ans
  Thomas Buck 46acd107ba Guarded interactive commands il y a 10 ans
  Thomas Buck 5644dac47a Added pigtail command il y a 10 ans
  Thomas Buck 4cf403d809 Moved game commands into OpenRaider. Added hop cmd. il y a 10 ans
  Thomas Buck 12b203507b Render is now also service il y a 10 ans
  Thomas Buck fce2d7b0d5 Added sshot command il y a 10 ans
  Thomas Buck 780989b3c7 Sound interface now abstract il y a 10 ans
  Thomas Buck 237a34b03d Camera now also service il y a 10 ans
  Thomas Buck e9c7c9c42f World now also service il y a 10 ans
  Thomas Buck b986369a1b Sound now also global service il y a 10 ans
  Thomas Buck ed67843df6 Console, Game, Menu, OpenRaider and Window are global services. il y a 10 ans
  Thomas Buck 02081f0d98 Fixed doxygen comment il y a 10 ans
  Thomas Buck 29e702c578 Added FPS display, removed limit il y a 10 ans
  Thomas Buck 7a4a5c0a96 Added animation test commands il y a 10 ans
  Thomas Buck 14978be957 Fixed strange Texture offset in GL, added asserts. il y a 10 ans
  Thomas Buck d4f4ba5d92 Added game mode command il y a 10 ans
  Thomas Buck 4d98afd2aa Using only colors that were defined for renderer il y a 10 ans
  Thomas Buck 841824229e Started reimplementing game engine commands il y a 10 ans
  Thomas Buck c70c37a4bf Added basic movement il y a 10 ans
  Thomas Buck ab29600064 No longer segfaulting but now leaking World memory il y a 10 ans
  Thomas Buck 024206ac6c Added processing code. Segfault on level load. il y a 10 ans
  Thomas Buck 815ad09bd6 Added LoadScreen Render mode back. il y a 10 ans
  Thomas Buck 23c9159d52 Game is singleton. Started initializing Render. il y a 10 ans
  Thomas Buck df44fe47d7 Camera sensitivity stored in OpenRaider il y a 10 ans
  Thomas Buck 452fe3ce8b gWorld and LARA for Render now moved to Game il y a 10 ans
  Thomas Buck b32e1ce56f Added Render il y a 10 ans
  Thomas Buck 54741ed7bd Added World, WorldData, using std list and vector. il y a 10 ans
  Thomas Buck e02c9affed Added Texture il y a 10 ans