Thomas Buck
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f7cbc216ce
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Using float for font colors. Better controller mapping.
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9 年前 |
Thomas Buck
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c0bb765fbf
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Wrong assert was used when including glm
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10 年前 |
Thomas Buck
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63e5a0b55f
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Performance boost by storing data in GL buffers directly
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10 年前 |
Thomas Buck
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f41562f7f2
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Windowing classes now static. Tried to clamp camera rotation.
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10 年前 |
Thomas Buck
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86eb716b47
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Fix glm includes for Travis
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10 年前 |
Thomas Buck
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c2db7bcfbd
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Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
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10 年前 |
Thomas Buck
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ad4fa38113
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Rewrote OpenAL, SoundManager, added system folder
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10 年前 |
Thomas Buck
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e83305bc8e
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Auto code indentation [skip ci]
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10 年前 |
Thomas Buck
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874680e731
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Fonts can be changed on-the-fly
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10 年前 |
Thomas Buck
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6541e0c674
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Removed C-Style string handling code.
This resolves #4 as bufferString() no longer exists!
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10 年前 |
Thomas Buck
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ba9e86cd4c
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Wrapped Text Rendering. Menu dialogs.
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10 年前 |
Thomas Buck
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b1fb7c9965
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Removed vec_t typedefs
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10 年前 |
Thomas Buck
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48b2985506
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Added FontManager
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10 年前 |
Thomas Buck
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0d25be737e
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Finished TRLE font support, loading lps files
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10 年前 |
Thomas Buck
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9c2ca51667
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Started implementing FontTRLE
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10 年前 |