25 Commits (ff5b921c848c7e340cb134feea21e9f2527e0e03)

Author SHA1 Message Date
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 10 years ago
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 10 years ago
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings 10 years ago
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 years ago
  Thomas Buck e59892542e Fixed SkeletalModel animation creation 10 years ago
  Thomas Buck dbc1fa9507 wip 10 years ago
  Thomas Buck 55d27f888c Simplified SkeletalModel/AnimationFrame/... constructors 10 years ago
  Thomas Buck afe8cb1122 Compiles but segfaults on level load 10 years ago
  Thomas Buck 6984585d1b Render compiles 10 years ago
  Thomas Buck fdd71891c0 Compiles up to Render 10 years ago
  Thomas Buck 4a08d4c789 Ported Entity and SkeletalModel constructor 10 years ago
  Thomas Buck bd5a177989 Work still in progress 10 years ago
  Thomas Buck 549374f4d4 Work in progress 10 years ago
  Thomas Buck 6f15905676 Created Entity class 10 years ago
  Thomas Buck 2e2c4e2693 Added SkeletalModel, now using std::vector 10 years ago
  Thomas Buck c676a07a35 Fresh start 10 years ago
  Thomas Buck 31ca2563f6 Renamed MatMath and moved into utils 10 years ago
  Thomas Buck 9d6b4a084e Moved List and Vector into templates folder 10 years ago
  Thomas Buck bdae1c57a6 using sdl2-config for include path 10 years ago
  Thomas Buck d04a65c67f Improved documentation 10 years ago
  Thomas Buck cc4de9324d Autoindent & retab 10 years ago
  Thomas Buck 97e20e78b8 Unified include guards 11 years ago
  Thomas Buck 884ce37576 Removed hel mstl subfolders 11 years ago
  Thomas Buck ece6b3ec5a Moved headers and started moving tests 11 years ago
  Thomas Buck 1a01ee727c Improved documentation 11 years ago
  Thomas Buck 3f365336f9 Added stub for missing hel/CollisionObject. 11 years ago
  Thomas Buck f3fb7db04d Initial commit from SF CVS 11 years ago