Thomas Buck
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43a70b7d24
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More Travis fixing...
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10 年前 |
Thomas Buck
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c2db7bcfbd
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Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
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10 年前 |
Thomas Buck
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e83305bc8e
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Auto code indentation [skip ci]
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10 年前 |
Thomas Buck
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874680e731
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Fonts can be changed on-the-fly
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10 年前 |
Thomas Buck
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cb8108aed5
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Console now made with imgui
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10 年前 |
Thomas Buck
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53919aa554
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Removed OpenRaider class, added RunTime class
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10 年前 |
Thomas Buck
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1bb089c311
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imgui integration working more or less
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10 年前 |
Thomas Buck
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e54e18e7e6
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Added some more commands
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10 年前 |
Thomas Buck
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5b458f42fe
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Started implementing file system utilities
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10 年前 |
Thomas Buck
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533b83eb78
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Improved global assert
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10 年前 |
Thomas Buck
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d8e3f8df9e
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Removed cmake windows.h detection
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10 年前 |
Thomas Buck
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129604f2cf
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Improved Windows support
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10 年前 |
Thomas Buck
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a74c620a72
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loadImage(), move command
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10 年前 |
Thomas Buck
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436f04fd10
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unsigned char instead of float for colors
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10 年前 |
Thomas Buck
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6eb0b47437
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Texture now TextureManager
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10 年前 |
Thomas Buck
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f97ebd7a0b
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Support for mouse keys 4 & 5
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10 年前 |
Thomas Buck
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821e17bee2
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main uses iostream
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10 年前 |
Thomas Buck
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77edab5033
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Simplified bind() methods
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10 年前 |
Thomas Buck
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202282beef
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misc
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10 年前 |
Thomas Buck
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f9d10c89c4
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Added PCX image reading support
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10 年前 |
Thomas Buck
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ab8b1ba104
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Added walk action. No longer crashes in World::isWall()
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10 年前 |
Thomas Buck
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b8ee254b56
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New assert implementation, meta improvements
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10 年前 |
Thomas Buck
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5032172fee
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Many small fixes
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10 年前 |
Thomas Buck
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4d98afd2aa
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Using only colors that were defined for renderer
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10 年前 |
Thomas Buck
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6a2026b656
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Added Game class.
Moved typedefs into global header.
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10 年前 |