OpenRaider Requirements ( Updated 2003.07.04 ) ================================================================== OpenRaider (0.1.2 'Back in Black') Requirements * Object/Entity typing ( Hel Entity system not required ) * Hel game physics: jumping, running, swimming, landing * Portal transitions corrected based on type and working * Damage tracing ( Simple room to room, unblocked by objects ) * Multiple client support for network play fully working * Ability to remove certian object types from a game ( eg Remove single player enemies during DM multiplayer ) * Timer based event system, like in UR OpenRaider (0.1.2 'Back in Black') Wishlist * Using unified Raider engine * Console based rebinding * Real Menu system * Patch up animation * Fix colored polygon renderer * Timer based animation * Seperate System and OpenGL? * Automake system?