/*! * \file include/commands/CommandGame.h * \brief Game Command interface * * \author xythobuz */ #ifndef _COMMAND_GAME_H_ #define _COMMAND_GAME_H_ #include "commands/Command.h" class CommandPos : public Command { public: virtual std::string name(); virtual std::string brief(); virtual int execute(std::istream& args); }; class CommandViewmodel : public Command { public: virtual std::string name(); virtual std::string brief(); virtual int execute(std::istream& args); }; #endif