/*! * \file include/Game.h * \brief Game abstraction * * \author xythobuz */ #ifndef _GAME_H_ #define _GAME_H_ #include "global.h" /*! * \brief Game abstraction */ class Game { public: Game(const char *level); ~Game(); void handleAction(ActionEvents action, bool isFinished); void handleMouseMotion(int xrel, int yrel); void display(); private: }; #endif