# Locate SDL2 library # This module defines # SDL2_LIBRARY, the name of the library to link against # SDL2_FOUND, if false, do not try to link to SDL2 # SDL2_INCLUDE_DIR, where to find SDL.h # # This module responds to the the flag: # SDL2_BUILDING_LIBRARY # If this is defined, then no SDL2main will be linked in because # only applications need main(). # Otherwise, it is assumed you are building an application and this # module will attempt to locate and set the the proper link flags # as part of the returned SDL2_LIBRARY variable. # # Don't forget to include SDLmain.h and SDLmain.m your project for the # OS X framework based version. (Other versions link to -lSDL2main which # this module will try to find on your behalf.) Also for OS X, this # module will automatically add the -framework Cocoa on your behalf. # # # Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration # and no SDL2_LIBRARY, it means CMake did not find your SDL2 library # (SDL2.dll, libsdl2.so, SDL2.framework, etc). # Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again. # Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value # as appropriate. These values are used to generate the final SDL2_LIBRARY # variable, but when these values are unset, SDL2_LIBRARY does not get created. # # # $SDL2DIR is an environment variable that would # correspond to the ./configure --prefix=$SDL2DIR # used in building SDL2. # l.e.galup 9-20-02 # # Modified by Eric Wing. # Added code to assist with automated building by using environmental variables # and providing a more controlled/consistent search behavior. # Added new modifications to recognize OS X frameworks and # additional Unix paths (FreeBSD, etc). # Also corrected the header search path to follow "proper" SDL guidelines. # Added a search for SDL2main which is needed by some platforms. # Added a search for threads which is needed by some platforms. # Added needed compile switches for MinGW. # # On OSX, this will prefer the Framework version (if found) over others. # People will have to manually change the cache values of # SDL2_LIBRARY to override this selection or set the CMake environment # CMAKE_INCLUDE_PATH to modify the search paths. # # Note that the header path has changed from SDL2/SDL.h to just SDL.h # This needed to change because "proper" SDL convention # is #include "SDL.h", not . This is done for portability # reasons because not all systems place things in SDL2/ (see FreeBSD). # # ============================================================================= # Copyright 2003-2009 Kitware, Inc. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions are met: # # 1. Redistributions of source code must retain the above copyright notice, this # list of conditions and the following disclaimer. # 2. Redistributions in binary form must reproduce the above copyright notice, # this list of conditions and the following disclaimer in the documentation # and/or other materials provided with the distribution. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND # ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED # WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE # DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR # ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES # (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND # ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS # SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # ============================================================================= SET(SDL2TTF_SEARCH_PATHS ~/Library/Frameworks /Library/Frameworks /usr/local /usr /sw # Fink /opt/local # DarwinPorts /opt/csw # Blastwave /opt ) FIND_PATH(SDL2TTF_INCLUDE_DIR SDL_ttf.h HINTS $ENV{SDL2TTFDIR} PATH_SUFFIXES include/SDL2 include PATHS ${SDL2TTF_SEARCH_PATHS} ) FIND_LIBRARY(SDL2TTF_LIBRARY_TEMP NAMES SDL2_ttf HINTS $ENV{SDL2TTFDIR} PATH_SUFFIXES lib64 lib PATHS ${SDL2TTF_SEARCH_PATHS} ) IF(SDL2TTF_LIBRARY_TEMP) # Set the final string here so the GUI reflects the final state. SET(SDL2TTF_LIBRARY ${SDL2TTF_LIBRARY_TEMP} CACHE STRING "Where the SDL2TTF Library can be found") # Set the temp variable to INTERNAL so it is not seen in the CMake GUI SET(SDL2TTF_LIBRARY_TEMP "${SDL2TTF_LIBRARY_TEMP}" CACHE INTERNAL "") ENDIF(SDL2TTF_LIBRARY_TEMP) INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2TTF REQUIRED_VARS SDL2TTF_LIBRARY SDL2TTF_INCLUDE_DIR)