/*! * \file include/loader/LoaderTR1.h * \brief TR1 level file loader * * \author xythobuz */ #ifndef _LOADER_LOADER_TR1_H_ #define _LOADER_LOADER_TR1_H_ #include "loader/LoaderTR2.h" class LoaderTR1 : public LoaderTR2 { public: virtual int load(std::string f); protected: virtual void loadPalette(); virtual void loadTextures(); virtual void loadRoomLights(); virtual void loadRoomStaticMeshes(std::vector& staticModels); virtual void loadRoomVertex(RoomVertexTR2& vert); virtual void loadItems(); virtual void loadBoxesOverlapsZones(); virtual void loadSoundMap(); virtual void loadSoundSamples(); virtual int getPaletteIndex(uint16_t index); virtual void loadAngleSet(BoneFrame* bf, BinaryReader& frame, uint16_t numMeshes, uint16_t startingMesh, uint32_t meshTree, uint32_t numMeshTrees, std::vector meshTrees); }; #endif