/* -*- Mode: C++; tab-width: 3; indent-tabs-mode: t; c-basic-offset: 3 -*- */ /*================================================================ * * Project : Hel * Author : Terry 'Mongoose' Hendrix II * Website : http://www.westga.edu/~stu7440/ * Email : stu7440@westga.edu * Object : Entity * License : No use w/o permission (C) 2002 Mongoose * Comments: This is the base thing class * * * This file was generated using Mongoose's C++ * template generator script. * *-- Test Defines ----------------------------------------------- * * UNIT_TEST_ENTITY - Builds Entity class as a console unit test * *-- History ------------------------------------------------ * * 2002.11.09: * Mongoose - Created ================================================================*/ #ifndef _ENTITY_H_ #define _ENTITY_H_ #include #include #include #include #include typedef enum { EntityFlag_Visible = 1, EntityFlag_Collision = 2, EntityFlag_Particle = 4, EntityFlag_World = 8 } EntityFlag; class Entity { public: //////////////////////////////////////////////////////////// // Constructors //////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////// // Public Accessors //////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////// // Public Mutators //////////////////////////////////////////////////////////// unsigned int mId; /* Unique identifier */ Vector3d mPos; /* World position */ Quaternion mOrientation; /* Orientation (Pitch, Yaw, Roll) */ BoundingVolume mVolume; /* Bounding volume of entity */ Mass mMass; /* Mass of this entity */ EntityFlag mFlag; /* Flags of this entity */ private: //////////////////////////////////////////////////////////// // Private Accessors //////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////// // Private Mutators //////////////////////////////////////////////////////////// }; #endif