/* -*- Mode: C++; tab-width: 3; indent-tabs-mode: t; c-basic-offset: 3 -*- */ /*================================================================ * * Project : Freyja * Author : Mongoose * Website : http://www.westga.edu/~stu7440/ * Email : stu7440@westga.edu * Object : Map * License : No use w/o permission (C) 2000-2002 Mongoose * Comments: mtk Template list * * This file was generated using Mongoose's C++ * template generator script. * *-- History ------------------------------------------------ * * 2002.02.19: * Mongoose - Using RBTree and list overlay for faster access * * Access: O(1)/O(n)/O(logn) ? * Insert: O(nlogn) ? * Remove: O(nlogn) ? * * 2002.02.16: * Mongoose - Binary tree overlay started... at 0300 /_\ Zzzz * * 2002.02.01: * Mongoose - Dug out of cobwebs and fixed up * Yes, I believe in code reuse! =) * * 2000.10.26: * Mongoose - Created ================================================================*/ #ifndef _MAP_H_ #define _MAP_H_ #include #include #include #ifdef DEBUG_MEMORY #include #endif template class MapNode { public: MapNode(K key, D data) { _data = data; _key = key; _next = NULL; } ~MapNode() { } void Key(K key) { _key = key; } K Key() { return _key; } void Data(D data) { _data = data; } D Data() { return _data; } MapNode *Next() { return _next; } void Next(MapNode *next) { _next = next; } private: MapNode *_next; K _key; D _data; }; template class Map { public: Map() { UnSetError(); _num_items = 0; _head = NULL; _current = NULL; _cache = NULL; } ~Map() { Clear(); } void Clear() { UnSetError(); _num_items = 0; _cache = NULL; while (_head) { _current = _head; _head = _head->Next(); delete _current; } _tree.Clear(); } void SetError() { _error = true; } void UnSetError() { _error = false; } bool GetError() { return _error; } D FindDataByKey(K key) { MapNode *current = NULL; MapNode *next = NULL; if (_head) { UnSetError(); if (_cache) { next = _cache->Next(); } // Mongoose 2002.02.19, Optimize for sequential searches if (next && key == next->Key()) { current = next; } else // Mongoose 2002.02.19, Use search algorithm otherwise { current = _tree.SearchByKey(key, &_error); if (_error) return false; } if (current) { _cache = _current = current; return current->Data(); } } SetError(); return 0; } D operator [] (K key) { return FindDataByKey(key); } K FindKeyByData(D data) { MapNode *current = _head; MapNode *last = NULL; UnSetError(); while (current) { // Found if (current->Data() == data) { _cache = current; return current->Key(); } last = current; current = current->Next(); } SetError(); return 0; } D getCache() { if (_cache == 0x0) { printf("Map::getCache> Bad request - should segfault\n"); } return _cache->Data(); } bool findKey(K key) { MapNode *current = NULL; MapNode *next = NULL; if (_head) { UnSetError(); if (_cache) { if (_cache->Key() == key) { return true; } next = _cache->Next(); } // Mongoose 2002.02.19, Optimize for sequential searches if (next && key == next->Key()) { current = next; } else // Mongoose 2002.02.19, Use search algorithm otherwise { current = _tree.SearchByKey(key, &_error); } if (current) { _cache = _current = current; //curData = current->Data(); return true; } } SetError(); return false; } bool Add(K key, D data) { MapNode *node; UnSetError(); node = new MapNode(key, data); _num_items++; return Add(node); } bool Add(MapNode *node) { MapNode *current = _head; MapNode *last = NULL; if (!node) return false; UnSetError(); if (_head) { current = _head; last = NULL; while (current) { // Prepend if (current->Key() > node->Key()) { node->Next(current); if (current == _head) { _head = node; } else if (last) { last->Next(node); } _tree.Insert(node->Key(), node); return true; } last = current; current = current->Next(); } // Append last->Next(node); } else { _head = node; } _tree.Insert(node->Key(), node); return true; } void RemoveByKey(K key) { MapNode *current = _head; MapNode *last = NULL; UnSetError(); _cache = NULL; while (current) { // Remove if (current->Key() == key) { if (current == _head) { _head = current->Next(); } else { last->Next(current->Next()); } if (_current == current) { _current = NULL; } _tree.RemoveByKey(current->Key()); delete current; _num_items--; return; } last = current; current = current->Next(); } SetError(); } void RemoveByData(D data) { MapNode *current = _head; MapNode *last = NULL; UnSetError(); _cache = NULL; while (current) { // Remove if (current->Data() == data) { if (current == _head) { _head = current->Next(); } else { last->Next(current->Next()); } if (_current == current) { _current = NULL; } _tree.RemoveByKey(current->Key()); delete current; _num_items--; return; } last = current; current = current->Next(); } SetError(); } bool Empty() { return (_head == NULL); } unsigned int count() { return _num_items; } unsigned int NumItems() { return _num_items; } void Print(void (*print_key_func)(K), void (*print_data_func)(D)) { MapNode *current = _head; UnSetError(); if (!print_key_func || !print_data_func) { SetError(); return; } printf(" [%i] {\n", _num_items); while (current) { printf("("); (*print_key_func)(current->Key()); printf(", "); (*print_data_func)(current->Data()); printf("), "); current = current->Next(); fflush(stdout); } printf(" }\n"); } void Reset() { _current = _head; _cache = _head; } bool operator ++ (int dummy) { return Next(); } bool Next() { if (_current) { _current = _current->Next(); } return (_current != NULL); } bool CurrentExists() { return (_current != 0); } K CurrentKey() { UnSetError(); if (!_current) { SetError(); return 0; } return _current->Key(); } D Current() { UnSetError(); if (!_current) { SetError(); return 0; } return _current->Data(); } private: unsigned int _num_items; bool _error; Tree *> _tree; MapNode *_head; MapNode *_current; MapNode *_cache; }; #endif