/*! * \file src/Menu.cpp * \brief Main Menu * * \author xythobuz */ #include "imgui/imgui.h" #include "global.h" #include "Console.h" #include "Game.h" #include "Log.h" #include "RunTime.h" #include "UI.h" #include "TextureManager.h" #include "system/Window.h" #include "utils/random.h" #include "utils/strings.h" #include "Menu.h" const glm::vec4 Menu::textColor(0.5f, 0.7f, 1.0f, 1.0f); const glm::vec4 Menu::selectedColor(1.0f, 0.0f, 0.0f, 1.0f); bool Menu::visible = false; Folder* Menu::mapFolder = nullptr; std::vector