Open Source Tomb Raider Engine
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  1. /*!
  2. * \file src/main.cpp
  3. * \brief Main Entry Point
  4. *
  5. * \author xythobuz
  6. */
  7. #include <iostream>
  8. #include <memory>
  9. #include "global.h"
  10. #include "Camera.h"
  11. #include "Log.h"
  12. #include "Menu.h"
  13. #include "Render.h"
  14. #include "RunTime.h"
  15. #include "SoundManager.h"
  16. #include "TextureManager.h"
  17. #include "UI.h"
  18. #include "World.h"
  19. #include "commands/Command.h"
  20. #include "system/Shader.h"
  21. #include "system/Sound.h"
  22. #include "system/Window.h"
  23. #include "utils/time.h"
  24. #include <glbinding/Binding.h>
  25. #include <ezoptionparser/ezOptionParser.hpp>
  26. // TODO broken
  27. #ifdef ENABLE_GL_DEBUGGING
  28. #include <glbinding/CallbackMask.h>
  29. #include <glbinding/Meta.h>
  30. #endif // ENABLE_GL_DEBUGGING
  31. static std::string configFileToUse;
  32. #ifdef ENABLE_GL_DEBUGGING
  33. static void glErrorCallback(const glbinding::FunctionCall& call) {
  34. RunTime::incrementCallCount();
  35. gl::GLenum error = gl::glGetError();
  36. if (error == gl::GL_NO_ERROR) {
  37. return;
  38. }
  39. auto& log = Log::get(LOG_DEBUG);
  40. if (glbinding::Meta::stringsByGL()) {
  41. log << "OpenGL Error: " << glbinding::Meta::getString(error) << Log::endl;
  42. } else {
  43. log << "OpenGL Error: "
  44. << static_cast<std::underlying_type<gl::GLenum>::type>(error)
  45. << Log::endl;
  46. }
  47. log << call.function->name() << "(";
  48. for (int i = 0; i < call.parameters.size(); i++) {
  49. log << call.parameters[i]->asString();
  50. if (i < (call.parameters.size() - 1)) {
  51. log << ", ";
  52. }
  53. }
  54. log << ")";
  55. if (call.returnValue) {
  56. log << " -> " << call.returnValue->asString();
  57. }
  58. log << Log::endl;
  59. }
  60. static void glUnresolvedCallback(const glbinding::AbstractFunction& func) {
  61. Log::get(LOG_ERROR) << "Unresolved OpenGL call: \"" << func.name() << "\"!" << Log::endl;
  62. orAssert(func.isResolved());
  63. }
  64. #endif // ENABLE_GL_DEBUGGING
  65. int main(int argc, const char* argv[]) {
  66. ez::ezOptionParser opt;
  67. opt.overview = "Open Tomb Raider Game Engine";
  68. opt.syntax = "OpenRaider [OPTIONS]";
  69. opt.example = "OpenRaider --config ~/.OpenRaider/OpenRaider.ini";
  70. opt.footer = VERSION;
  71. opt.add("", 0, 0, 0, "Display usage instructions.", "-h", "-help", "--help", "--usage");
  72. opt.add("", 0, 1, 0, "Config file to use", "-c", "--conf", "--config");
  73. opt.parse(argc, argv);
  74. if (opt.isSet("-h")) {
  75. std::string usage;
  76. opt.getUsage(usage);
  77. std::cout << usage << std::endl;
  78. return -1;
  79. }
  80. std::vector<std::string> badOptions;
  81. if (!opt.gotRequired(badOptions)) {
  82. for (int i = 0; i < badOptions.size(); i++) {
  83. std::cout << "ERROR: Missing required option " << badOptions[i] << "." << std::endl;
  84. }
  85. std::string usage;
  86. opt.getUsage(usage);
  87. std::cout << usage << std::endl;
  88. return -2;
  89. }
  90. if (!opt.gotExpected(badOptions)) {
  91. for (int i = 0; i < badOptions.size(); i++) {
  92. std::cout << "ERROR: Got unexpected number of arguments for option " << badOptions[i] << "." <<
  93. std::endl;
  94. }
  95. std::string usage;
  96. opt.getUsage(usage);
  97. std::cout << usage << std::endl;
  98. return -3;
  99. }
  100. if (opt.isSet("-c")) {
  101. std::cout << "Test!" << std::endl;
  102. opt.get("-c")->getString(configFileToUse);
  103. }
  104. glbinding::Binding::initialize(nullptr);
  105. Log::initialize();
  106. RunTime::initialize(); // RunTime is required by other constructors
  107. Command::fillCommandList();
  108. #ifdef ENABLE_GL_DEBUGGING
  109. // Register global OpenGL after-callback for all GL functions except glGetError
  110. glbinding::setCallbackMaskExcept(glbinding::CallbackMask::After
  111. | glbinding::CallbackMask::ParametersAndReturnValue,
  112. { "glGetError" });
  113. glbinding::setAfterCallback(glErrorCallback);
  114. glbinding::setUnresolvedCallback(glUnresolvedCallback);
  115. #endif // ENABLE_GL_DEBUGGING
  116. Log::get(LOG_INFO) << "Initializing " << VERSION << Log::endl;
  117. // Initialize Windowing
  118. int error = Window::initialize();
  119. if (error != 0) {
  120. std::cout << "Could not initialize Window (" << error << ")!" << std::endl;
  121. return -4;
  122. }
  123. error = Shader::initialize();
  124. if (error != 0) {
  125. std::cout << "Could not initialize OpenGL (" << error << ")!" << std::endl;
  126. return -5;
  127. }
  128. // Initialize Texture Manager
  129. error = TextureManager::initialize();
  130. if (error != 0) {
  131. std::cout << "Could not initialize TextureManager (" << error << ")!" << std::endl;
  132. return -6;
  133. }
  134. if (configFileToUse == "") {
  135. if (Command::executeFile(DEFAULT_CONFIG_FILE) != 0) {
  136. if (Command::executeFile(std::string(DEFAULT_CONFIG_PATH) + "/" + DEFAULT_CONFIG_FILE) != 0) {
  137. std::string p = INSTALL_PREFIX;
  138. if (p != "/")
  139. p += "/";
  140. p += "share/OpenRaider/";
  141. if (Command::executeFile(p + DEFAULT_CONFIG_FILE) != 0) {
  142. std::cout << "Could not find any config files. Trying to continue..." << std::endl;
  143. }
  144. }
  145. }
  146. } else {
  147. if (Command::executeFile(configFileToUse) != 0) {
  148. std::cout << "Could not find specified config file!" << std::endl;
  149. return -7;
  150. }
  151. }
  152. error = TextureManager::initializeSplash();
  153. if (error != 0) {
  154. std::cout << "Coult not load Splash Texture (" << error << ")!" << std::endl;
  155. return -8;
  156. }
  157. // Initialize Sound
  158. error = Sound::initialize();
  159. if (error != 0) {
  160. std::cout << "Could not initialize Sound (" << error << ")!" << std::endl;
  161. return -9;
  162. }
  163. // Initialize Debug UI
  164. error = UI::initialize();
  165. if (error != 0) {
  166. std::cout << "Could not initialize Debug UI (" << error << ")!" << std::endl;
  167. return -10;
  168. }
  169. // Initialize Menu
  170. error = Menu::initialize();
  171. if (error != 0) {
  172. std::cout << "Could not initialize Menu (" << error << ")!" << std::endl;
  173. return -11;
  174. }
  175. Log::get(LOG_INFO) << "Starting " << VERSION << Log::endl;
  176. Camera::setSize(Window::getSize());
  177. Menu::setVisible(true);
  178. systemTimerReset();
  179. RunTime::setRunning(true);
  180. Render::setMode(RenderMode::LoadScreen);
  181. while (RunTime::isRunning()) {
  182. Window::eventHandling();
  183. renderFrame();
  184. }
  185. World::destroy();
  186. Menu::shutdown();
  187. UI::shutdown();
  188. Sound::shutdown();
  189. Shader::shutdown();
  190. Window::shutdown();
  191. #ifdef DEBUG
  192. std::cout << std::endl;
  193. std::cout << "Thanks for testing " << VERSION << std::endl;
  194. #if defined(__DATE__) && defined(__TIME__)
  195. std::cout << "Build date: " << __DATE__ << " @ " << __TIME__ << std::endl;
  196. #endif
  197. std::cout << "Build host: " << BUILD_HOST << std::endl;
  198. std::cout << "Web site : http://github.com/xythobuz/OpenRaider" << std::endl;
  199. std::cout << "Contact : xythobuz@xythobuz.de" << std::endl;
  200. #endif
  201. return 0;
  202. }
  203. void renderFrame() {
  204. Render::display();
  205. UI::display();
  206. Window::swapBuffers();
  207. RunTime::updateFPS();
  208. }
  209. #if defined(HAVE_EXECINFO_H) && defined(HAVE_BACKTRACE) && defined(HAVE_BACKTRACE_SYMBOLS)
  210. #ifndef NDEBUG
  211. #include <exception>
  212. #include <execinfo.h>
  213. [[noreturn]] static void terminateHandler();
  214. static std::terminate_handler oldTerminateHandler = std::set_terminate(terminateHandler);
  215. [[noreturn]] static void terminateHandler() {
  216. const unsigned int maxSize = 128;
  217. void* callstack[maxSize];
  218. int frames = backtrace(callstack, maxSize);
  219. char** strs = backtrace_symbols(callstack, frames);
  220. std::cout << std::endl;
  221. for (int i = frames; i > 0; i++)
  222. std::cout << strs[i - 1] << std::endl;
  223. delete [] strs;
  224. oldTerminateHandler();
  225. abort();
  226. }
  227. #endif // NDEBUG
  228. #endif // HAVE_EXECINFO_H && HAVE_BACKTRACE && HAVE_BACKTRACE_SYMBOLS