Open Source Tomb Raider Engine
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  1. set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenRaider_CXX_FLAGS} -DUNIT_TEST")
  2. set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${OpenRaider_CXX_FLAGS_DEBUG} -DUNIT_TEST")
  3. set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${OpenRaider_CXX_FLAGS_RELEASE} -DUNIT_TEST")
  4. add_custom_target (check COMMAND ${CMAKE_CTEST_COMMAND} --output-on-failure)
  5. # Add GLM Library
  6. find_package (GLM REQUIRED)
  7. if (GLM_FOUND)
  8. include_directories (SYSTEM ${GLM_INCLUDE_DIRS})
  9. endif (GLM_FOUND)
  10. #################################################################
  11. add_executable (tester_binary EXCLUDE_FROM_ALL
  12. "binary.cpp" "../src/utils/binary.cpp"
  13. )
  14. add_dependencies (check tester_binary)
  15. add_test (NAME test_binary COMMAND tester_binary)
  16. #################################################################
  17. add_executable (tester_script EXCLUDE_FROM_ALL
  18. "Script.cpp" "ScriptPayload.h" "ScriptTest.h"
  19. "../src/Script.cpp" "../src/utils/binary.cpp"
  20. )
  21. find_package (ZLIB REQUIRED)
  22. include_directories (SYSTEM ${ZLIB_INCLUDE_DIRS})
  23. target_link_libraries (tester_script ${ZLIB_LIBRARIES})
  24. add_dependencies (check tester_script)
  25. add_test (NAME test_script COMMAND tester_script)
  26. #################################################################